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  <testcase classname="com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT" name="test1" time="1.212" />
  <system-out><![CDATA[iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
ShaderState[ 
 ShaderProgram[id=1, linked=true, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
 enabledAttributes [
 ], activeAttributes [
 ], managedAttributes [
 ], activeUniforms [
  GLUniformData[name mgl_PMVMatrix, location 0, size 4x4, count 2, data 
0: [    1.42013    0.00000    0.00000    0.00000 ]
0: [    0.00000    2.41421    0.00000    0.00000 ]
0: [    0.00000    0.00000   -1.22222   -2.22222 ]
0: [    0.00000    0.00000   -1.00000    0.00000 ]
,
1: [    1.00000    0.00000    0.00000    0.00000 ]
1: [    0.00000    1.00000    0.00000    0.00000 ]
1: [    0.00000    0.00000    1.00000   -2.30000 ]
1: [    0.00000    0.00000    0.00000    1.00000 ]
,
]
  GLUniformData[name mgl_ActiveTexture, location 2, size 1x1, count 1, data 0]
 ], managedUniforms [
 ]
]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463106089 ms III - Start
SLOCK [T main @ 1636463106090 ms +++ localhost/127.0.0.1:59999 - Locked within 2034 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
-----------------------------------------------------------------------------------------------------
WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x428e1cf9]]:
	Natives
		GL4bc 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware)]
		GL4 	true [4.6 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware)]
		GLES3 	false
		GL3bc 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware)]
		GL3 	true [4.6 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware)]
		GL2 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware)]
		GLES2 	false
		GLES1 	false
		Count	5 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
		GL3bc 	GLProfile[GL3bc/GL4bc.hw]
		GL2ES1 	GLProfile[GL2ES1/GL4bc.hw]
		GL4ES3 	GLProfile[GL4ES3/GL4.hw]
		GL2ES2 	GLProfile[GL2ES2/GL4.hw]
		GL4bc 	GLProfile[GL4bc/GL4bc.hw]
		GL2 	GLProfile[GL2/GL4bc.hw]
		GL4 	GLProfile[GL4/GL4.hw]
		GL3 	GLProfile[GL3/GL4.hw]
		GL2GL3 	GLProfile[GL2GL3/GL4bc.hw]
		default GLProfile[GL4bc/GL4bc.hw]
		Count	9 / 12

Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  241
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
XXX0: Perspective nearPlaneNormalized: 0.01010101
XXX0: aspect: 1.7777778
XXX0: y-flip: false
XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
XXX0: Perspective nearPlaneNormalized: 0.01010101
QUIT Window Thread[main-Display-.windows_nil-1-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463108125 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636463108125 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
