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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_1A1RThreads_100Resizes" time="3.575" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_3A3RThreads_50Resizes" time="4.104" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636462321567 ms III - Start
SLOCK [T main @ 1636462321568 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x2fb3536e: tileRendererInUse null, GearsES2[obj 0x2fb3536e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2fb3536e on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x2fb3536e created: GearsObj[0x2ea7dd6d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2fb3536e created: GearsObj[0x6f471136, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2fb3536e created: GearsObj[0x6f471136, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x2fb3536e FIN GearsES2[obj 0x2fb3536e isInit true, usesShared false, 1 GearsObj[0x2ea7dd6d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6f471136, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5dce0f72, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 176x80 of 176x80, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 0.0, [l -2.2, r 2.2, b -1.0, t 1.0] 4.4x2.0 -> [l -2.2, r 2.2, b -1.0, t 1.0] 4.4x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 176x80, swapInterval 0, drawable 0x4e011c93
animThreadCount 1, frameCount 200
reszThreadCount 1, resizeCount 100
tasks 2, threads 2
create anim task/thread 0
create resz task/thread 0
start resize thread 0
start anim thread 0
Resizer 0, count 100: PRE: main-resz0
Animatr 0, count 200: PRE: main-anim0
Animatr 0: Action 0 / 200: main-anim0
Resizer 0: Action 0 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 176x80, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 177x81 of 177x81, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 1.0, [l -2.1851852, r 2.1851852, b -1.0, t 1.0] 4.3703704x2.0 -> [l -2.1851852, r 2.1851852, b -1.0, t 1.0] 4.3703704x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 1 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 1 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 2 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 177x81, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 178x82 of 178x82, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 4.0, [l -2.1707318, r 2.1707318, b -1.0, t 1.0] 4.3414636x2.0 -> [l -2.1707318, r 2.1707318, b -1.0, t 1.0] 4.3414636x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 3 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 2 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 4 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 178x82, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 179x83 of 179x83, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 7.0, [l -2.1566265, r 2.1566265, b -1.0, t 1.0] 4.313253x2.0 -> [l -2.1566265, r 2.1566265, b -1.0, t 1.0] 4.313253x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 5 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 3 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 6 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 179x83, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 180x84 of 180x84, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 10.0, [l -2.142857, r 2.142857, b -1.0, t 1.0] 4.285714x2.0 -> [l -2.142857, r 2.142857, b -1.0, t 1.0] 4.285714x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 7 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 4 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 8 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 180x84, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 181x85 of 181x85, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 13.0, [l -2.1294117, r 2.1294117, b -1.0, t 1.0] 4.2588234x2.0 -> [l -2.1294117, r 2.1294117, b -1.0, t 1.0] 4.2588234x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 9 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 5 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 10 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 181x85, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 182x86 of 182x86, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 16.0, [l -2.1162791, r 2.1162791, b -1.0, t 1.0] 4.2325583x2.0 -> [l -2.1162791, r 2.1162791, b -1.0, t 1.0] 4.2325583x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 11 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 6 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 12 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 182x86, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 183x87 of 183x87, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 19.0, [l -2.1034484, r 2.1034484, b -1.0, t 1.0] 4.206897x2.0 -> [l -2.1034484, r 2.1034484, b -1.0, t 1.0] 4.206897x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 13 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 7 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 14 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 183x87, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 184x88 of 184x88, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 22.0, [l -2.090909, r 2.090909, b -1.0, t 1.0] 4.181818x2.0 -> [l -2.090909, r 2.090909, b -1.0, t 1.0] 4.181818x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 15 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 8 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 16 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 184x88, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 185x89 of 185x89, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 25.0, [l -2.0786517, r 2.0786517, b -1.0, t 1.0] 4.1573033x2.0 -> [l -2.0786517, r 2.0786517, b -1.0, t 1.0] 4.1573033x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 17 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 9 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 18 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 185x89, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 186x90 of 186x90, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 28.0, [l -2.0666666, r 2.0666666, b -1.0, t 1.0] 4.133333x2.0 -> [l -2.0666666, r 2.0666666, b -1.0, t 1.0] 4.133333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 19 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 10 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 20 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 186x90, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 187x91 of 187x91, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 31.0, [l -2.054945, r 2.054945, b -1.0, t 1.0] 4.10989x2.0 -> [l -2.054945, r 2.054945, b -1.0, t 1.0] 4.10989x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 21 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 11 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 22 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 187x91, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 188x92 of 188x92, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 34.0, [l -2.0434783, r 2.0434783, b -1.0, t 1.0] 4.0869565x2.0 -> [l -2.0434783, r 2.0434783, b -1.0, t 1.0] 4.0869565x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 23 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 12 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 24 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 188x92, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 189x93 of 189x93, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 37.0, [l -2.032258, r 2.032258, b -1.0, t 1.0] 4.064516x2.0 -> [l -2.032258, r 2.032258, b -1.0, t 1.0] 4.064516x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 25 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 13 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 26 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 189x93, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 190x94 of 190x94, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 40.0, [l -2.0212767, r 2.0212767, b -1.0, t 1.0] 4.0425534x2.0 -> [l -2.0212767, r 2.0212767, b -1.0, t 1.0] 4.0425534x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 27 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 14 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 28 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 190x94, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 191x95 of 191x95, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 43.0, [l -2.0105264, r 2.0105264, b -1.0, t 1.0] 4.021053x2.0 -> [l -2.0105264, r 2.0105264, b -1.0, t 1.0] 4.021053x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 29 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 15 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 30 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 191x95, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 192x96 of 192x96, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 46.0, [l -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0 -> [l -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 31 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 16 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 32 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 193x97 of 193x97, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 49.0, [l -1.9896908, r 1.9896908, b -1.0, t 1.0] 3.9793816x2.0 -> [l -1.9896908, r 1.9896908, b -1.0, t 1.0] 3.9793816x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 33 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 17 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 34 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 193x97, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 194x98 of 194x98, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 52.0, [l -1.9795918, r 1.9795918, b -1.0, t 1.0] 3.9591837x2.0 -> [l -1.9795918, r 1.9795921, b -1.0, t 1.0] 3.959184x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 35 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 18 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 36 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 194x98, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 195x99 of 195x99, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 55.0, [l -1.969697, r 1.969697, b -1.0, t 1.0] 3.939394x2.0 -> [l -1.969697, r 1.969697, b -1.0, t 1.0] 3.939394x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 37 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 19 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 38 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 195x99, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 196x100 of 196x100, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 58.0, [l -1.96, r 1.96, b -1.0, t 1.0] 3.92x2.0 -> [l -1.96, r 1.96, b -1.0, t 1.0] 3.92x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 39 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 20 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 40 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 196x100, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 197x101 of 197x101, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 61.0, [l -1.950495, r 1.950495, b -1.0, t 1.0] 3.90099x2.0 -> [l -1.950495, r 1.9504952, b -1.0, t 1.0] 3.9009902x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 41 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 21 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 42 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 197x101, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 198x102 of 198x102, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 64.0, [l -1.9411764, r 1.9411764, b -1.0, t 1.0] 3.8823528x2.0 -> [l -1.9411764, r 1.9411764, b -1.0, t 1.0] 3.8823528x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 43 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 22 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 44 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 198x102, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 199x103 of 199x103, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 67.0, [l -1.9320388, r 1.9320388, b -1.0, t 1.0] 3.8640776x2.0 -> [l -1.9320388, r 1.9320388, b -1.0, t 1.0] 3.8640776x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 45 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 23 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 46 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 199x103, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 200x104 of 200x104, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 70.0, [l -1.9230769, r 1.9230769, b -1.0, t 1.0] 3.8461537x2.0 -> [l -1.9230769, r 1.9230771, b -1.0, t 1.0] 3.846154x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 47 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 24 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 48 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 200x104, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 201x105 of 201x105, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 73.0, [l -1.9142857, r 1.9142857, b -1.0, t 1.0] 3.8285713x2.0 -> [l -1.9142857, r 1.9142857, b -1.0, t 1.0] 3.8285713x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 49 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 25 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 50 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 201x105, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 202x106 of 202x106, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 76.0, [l -1.9056604, r 1.9056604, b -1.0, t 1.0] 3.8113208x2.0 -> [l -1.9056604, r 1.9056604, b -1.0, t 1.0] 3.8113208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 51 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 26 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 52 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 202x106, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 203x107 of 203x107, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 79.0, [l -1.8971963, r 1.8971963, b -1.0, t 1.0] 3.7943926x2.0 -> [l -1.8971963, r 1.8971963, b -1.0, t 1.0] 3.7943926x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 53 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 27 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 54 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 203x107, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 204x108 of 204x108, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 82.0, [l -1.8888888, r 1.8888888, b -1.0, t 1.0] 3.7777777x2.0 -> [l -1.8888888, r 1.8888888, b -1.0, t 1.0] 3.7777777x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 55 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 28 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 56 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 204x108, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 205x109 of 205x109, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 85.0, [l -1.880734, r 1.880734, b -1.0, t 1.0] 3.761468x2.0 -> [l -1.880734, r 1.8807342, b -1.0, t 1.0] 3.7614682x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 57 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 29 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 58 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 206x110 of 206x110, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 88.0, [l -1.8727273, r 1.8727273, b -1.0, t 1.0] 3.7454545x2.0 -> [l -1.8727273, r 1.8727273, b -1.0, t 1.0] 3.7454545x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 59 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 30 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 60 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 206x110, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 207x111 of 207x111, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 91.0, [l -1.8648648, r 1.8648648, b -1.0, t 1.0] 3.7297297x2.0 -> [l -1.8648648, r 1.8648648, b -1.0, t 1.0] 3.7297297x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 61 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 31 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 62 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 207x111, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 208x112 of 208x112, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 94.0, [l -1.8571428, r 1.8571428, b -1.0, t 1.0] 3.7142856x2.0 -> [l -1.8571428, r 1.8571428, b -1.0, t 1.0] 3.7142856x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 63 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 32 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 64 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 208x112, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 209x113 of 209x113, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 97.0, [l -1.8495575, r 1.8495575, b -1.0, t 1.0] 3.699115x2.0 -> [l -1.8495575, r 1.8495575, b -1.0, t 1.0] 3.699115x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 65 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 33 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 66 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 209x113, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 210x114 of 210x114, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 100.0, [l -1.8421053, r 1.8421053, b -1.0, t 1.0] 3.6842105x2.0 -> [l -1.8421053, r 1.8421053, b -1.0, t 1.0] 3.6842105x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 67 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 34 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 68 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 210x114, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 211x115 of 211x115, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 103.0, [l -1.8347826, r 1.8347826, b -1.0, t 1.0] 3.6695652x2.0 -> [l -1.8347826, r 1.8347826, b -1.0, t 1.0] 3.6695652x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 69 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 35 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 70 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 211x115, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 212x116 of 212x116, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 106.0, [l -1.8275862, r 1.8275862, b -1.0, t 1.0] 3.6551723x2.0 -> [l -1.8275862, r 1.8275862, b -1.0, t 1.0] 3.6551723x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 71 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 36 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 72 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 212x116, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 213x117 of 213x117, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 109.0, [l -1.8205128, r 1.8205128, b -1.0, t 1.0] 3.6410255x2.0 -> [l -1.8205128, r 1.8205128, b -1.0, t 1.0] 3.6410255x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 73 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 37 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 74 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 213x117, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 214x118 of 214x118, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 112.0, [l -1.8135593, r 1.8135593, b -1.0, t 1.0] 3.6271186x2.0 -> [l -1.8135593, r 1.8135593, b -1.0, t 1.0] 3.6271186x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 75 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 38 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 76 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 215x119 of 215x119, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 115.0, [l -1.8067226, r 1.8067226, b -1.0, t 1.0] 3.6134453x2.0 -> [l -1.8067226, r 1.8067226, b -1.0, t 1.0] 3.6134453x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 77 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 39 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 78 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 215x119, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 216x120 of 216x120, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 118.0, [l -1.8, r 1.8, b -1.0, t 1.0] 3.6x2.0 -> [l -1.8, r 1.8, b -1.0, t 1.0] 3.6x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 79 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 40 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 80 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 216x120, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 217x121 of 217x121, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 121.0, [l -1.7933885, r 1.7933885, b -1.0, t 1.0] 3.586777x2.0 -> [l -1.7933885, r 1.7933885, b -1.0, t 1.0] 3.586777x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 81 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 41 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 82 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 217x121, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 218x122 of 218x122, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 124.0, [l -1.7868853, r 1.7868853, b -1.0, t 1.0] 3.5737705x2.0 -> [l -1.7868853, r 1.7868853, b -1.0, t 1.0] 3.5737705x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 83 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 42 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 84 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 218x122, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 219x123 of 219x123, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 127.0, [l -1.7804878, r 1.7804878, b -1.0, t 1.0] 3.5609756x2.0 -> [l -1.7804878, r 1.7804878, b -1.0, t 1.0] 3.5609756x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 85 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 43 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 86 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 219x123, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 220x124 of 220x124, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 130.0, [l -1.7741935, r 1.7741935, b -1.0, t 1.0] 3.548387x2.0 -> [l -1.7741935, r 1.7741935, b -1.0, t 1.0] 3.548387x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 87 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 44 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 88 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 220x124, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 221x125 of 221x125, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 133.0, [l -1.768, r 1.768, b -1.0, t 1.0] 3.536x2.0 -> [l -1.768, r 1.768, b -1.0, t 1.0] 3.536x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 89 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 45 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 90 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 221x125, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 222x126 of 222x126, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 136.0, [l -1.7619047, r 1.7619047, b -1.0, t 1.0] 3.5238094x2.0 -> [l -1.7619047, r 1.7619047, b -1.0, t 1.0] 3.5238094x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 91 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 46 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 92 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 223x127 of 223x127, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 139.0, [l -1.7559055, r 1.7559055, b -1.0, t 1.0] 3.511811x2.0 -> [l -1.7559055, r 1.7559055, b -1.0, t 1.0] 3.511811x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 93 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 47 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 94 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 223x127, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 224x128 of 224x128, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 142.0, [l -1.75, r 1.75, b -1.0, t 1.0] 3.5x2.0 -> [l -1.75, r 1.75, b -1.0, t 1.0] 3.5x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 95 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 48 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 96 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 225x129 of 225x129, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 145.0, [l -1.744186, r 1.744186, b -1.0, t 1.0] 3.488372x2.0 -> [l -1.744186, r 1.744186, b -1.0, t 1.0] 3.488372x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 97 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 49 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 98 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 225x129, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 226x130 of 226x130, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 148.0, [l -1.7384615, r 1.7384615, b -1.0, t 1.0] 3.476923x2.0 -> [l -1.7384615, r 1.7384615, b -1.0, t 1.0] 3.476923x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 99 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 50 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 100 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 226x130, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 227x131 of 227x131, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 151.0, [l -1.7328244, r 1.7328244, b -1.0, t 1.0] 3.465649x2.0 -> [l -1.7328244, r 1.7328242, b -1.0, t 1.0] 3.4656487x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 101 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 51 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 102 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 227x131, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 228x132 of 228x132, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 154.0, [l -1.7272727, r 1.7272727, b -1.0, t 1.0] 3.4545455x2.0 -> [l -1.7272727, r 1.7272727, b -1.0, t 1.0] 3.4545455x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 103 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 52 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 104 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 228x132, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 229x133 of 229x133, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 157.0, [l -1.7218045, r 1.7218045, b -1.0, t 1.0] 3.443609x2.0 -> [l -1.7218045, r 1.7218045, b -1.0, t 1.0] 3.443609x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 105 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 53 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 106 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 229x133, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 230x134 of 230x134, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 160.0, [l -1.7164179, r 1.7164179, b -1.0, t 1.0] 3.4328358x2.0 -> [l -1.7164179, r 1.7164179, b -1.0, t 1.0] 3.4328358x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 107 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 54 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 108 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 230x134, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 231x135 of 231x135, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 163.0, [l -1.7111111, r 1.7111111, b -1.0, t 1.0] 3.4222221x2.0 -> [l -1.7111111, r 1.7111111, b -1.0, t 1.0] 3.4222221x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 109 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 55 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 110 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 231x135, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 232x136 of 232x136, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 166.0, [l -1.7058823, r 1.7058823, b -1.0, t 1.0] 3.4117646x2.0 -> [l -1.7058823, r 1.7058823, b -1.0, t 1.0] 3.4117646x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 111 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 56 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 112 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 233x137 of 233x137, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 169.0, [l -1.70073, r 1.70073, b -1.0, t 1.0] 3.40146x2.0 -> [l -1.70073, r 1.70073, b -1.0, t 1.0] 3.40146x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 113 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 57 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 114 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 233x137, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 234x138 of 234x138, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 172.0, [l -1.6956521, r 1.6956521, b -1.0, t 1.0] 3.3913043x2.0 -> [l -1.6956521, r 1.6956521, b -1.0, t 1.0] 3.3913043x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 115 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 58 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 116 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 234x138, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 235x139 of 235x139, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 175.0, [l -1.6906475, r 1.6906475, b -1.0, t 1.0] 3.381295x2.0 -> [l -1.6906475, r 1.6906475, b -1.0, t 1.0] 3.381295x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 117 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 59 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 118 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 235x139, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 236x140 of 236x140, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 178.0, [l -1.6857142, r 1.6857142, b -1.0, t 1.0] 3.3714285x2.0 -> [l -1.6857142, r 1.6857142, b -1.0, t 1.0] 3.3714285x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 119 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 60 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 120 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 236x140, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 237x141 of 237x141, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 181.0, [l -1.6808511, r 1.6808511, b -1.0, t 1.0] 3.3617022x2.0 -> [l -1.6808511, r 1.6808511, b -1.0, t 1.0] 3.3617022x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 121 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 61 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 122 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 237x141, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 238x142 of 238x142, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 184.0, [l -1.6760564, r 1.6760564, b -1.0, t 1.0] 3.3521128x2.0 -> [l -1.6760564, r 1.6760564, b -1.0, t 1.0] 3.3521128x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 123 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 62 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 124 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 238x142, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 239x143 of 239x143, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 187.0, [l -1.6713287, r 1.6713287, b -1.0, t 1.0] 3.3426573x2.0 -> [l -1.6713287, r 1.6713287, b -1.0, t 1.0] 3.3426573x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 125 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 63 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 126 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 239x143, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 240x144 of 240x144, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 190.0, [l -1.6666666, r 1.6666666, b -1.0, t 1.0] 3.3333333x2.0 -> [l -1.6666666, r 1.6666666, b -1.0, t 1.0] 3.3333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 127 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 64 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 128 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 240x144, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 241x145 of 241x145, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 193.0, [l -1.662069, r 1.662069, b -1.0, t 1.0] 3.324138x2.0 -> [l -1.662069, r 1.662069, b -1.0, t 1.0] 3.324138x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 129 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 65 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 130 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 241x145, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 242x146 of 242x146, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 196.0, [l -1.6575342, r 1.6575342, b -1.0, t 1.0] 3.3150685x2.0 -> [l -1.6575342, r 1.6575342, b -1.0, t 1.0] 3.3150685x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 131 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 66 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 132 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 242x146, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 243x147 of 243x147, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 199.0, [l -1.6530613, r 1.6530613, b -1.0, t 1.0] 3.3061225x2.0 -> [l -1.6530613, r 1.6530613, b -1.0, t 1.0] 3.3061225x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 133 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 67 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 134 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 243x147, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 244x148 of 244x148, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 202.0, [l -1.6486486, r 1.6486486, b -1.0, t 1.0] 3.2972972x2.0 -> [l -1.6486486, r 1.6486486, b -1.0, t 1.0] 3.2972972x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 135 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 68 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 136 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 244x148, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 245x149 of 245x149, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 205.0, [l -1.6442953, r 1.6442953, b -1.0, t 1.0] 3.2885907x2.0 -> [l -1.6442953, r 1.6442953, b -1.0, t 1.0] 3.2885907x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 137 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 69 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 138 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 245x149, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 246x150 of 246x150, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 208.0, [l -1.64, r 1.64, b -1.0, t 1.0] 3.28x2.0 -> [l -1.64, r 1.64, b -1.0, t 1.0] 3.28x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 139 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 70 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 140 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 246x150, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 247x151 of 247x151, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 211.0, [l -1.6357616, r 1.6357616, b -1.0, t 1.0] 3.2715232x2.0 -> [l -1.6357616, r 1.6357616, b -1.0, t 1.0] 3.2715232x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 141 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 71 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 142 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 247x151, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 248x152 of 248x152, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 214.0, [l -1.6315789, r 1.6315789, b -1.0, t 1.0] 3.2631578x2.0 -> [l -1.6315789, r 1.6315789, b -1.0, t 1.0] 3.2631578x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 143 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 72 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 144 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 248x152, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 249x153 of 249x153, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 217.0, [l -1.627451, r 1.627451, b -1.0, t 1.0] 3.254902x2.0 -> [l -1.627451, r 1.627451, b -1.0, t 1.0] 3.254902x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 145 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 73 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 146 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 249x153, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 250x154 of 250x154, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 220.0, [l -1.6233766, r 1.6233766, b -1.0, t 1.0] 3.2467532x2.0 -> [l -1.6233766, r 1.6233766, b -1.0, t 1.0] 3.2467532x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 147 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 74 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 148 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 250x154, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 251x155 of 251x155, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 223.0, [l -1.6193548, r 1.6193548, b -1.0, t 1.0] 3.2387097x2.0 -> [l -1.6193548, r 1.6193548, b -1.0, t 1.0] 3.2387097x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 149 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 75 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 150 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 251x155, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 252x156 of 252x156, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 226.0, [l -1.6153846, r 1.6153846, b -1.0, t 1.0] 3.2307692x2.0 -> [l -1.6153846, r 1.6153846, b -1.0, t 1.0] 3.2307692x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 151 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 76 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 152 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 252x156, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 253x157 of 253x157, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 229.0, [l -1.611465, r 1.611465, b -1.0, t 1.0] 3.22293x2.0 -> [l -1.611465, r 1.611465, b -1.0, t 1.0] 3.22293x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 153 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 77 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 154 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 253x157, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 254x158 of 254x158, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 232.0, [l -1.607595, r 1.607595, b -1.0, t 1.0] 3.21519x2.0 -> [l -1.607595, r 1.607595, b -1.0, t 1.0] 3.21519x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 155 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 78 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 156 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 254x158, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 255x159 of 255x159, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 235.0, [l -1.6037736, r 1.6037736, b -1.0, t 1.0] 3.2075472x2.0 -> [l -1.6037736, r 1.6037736, b -1.0, t 1.0] 3.2075472x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 157 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 79 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 158 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 255x159, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 256x160 of 256x160, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 238.0, [l -1.6, r 1.6, b -1.0, t 1.0] 3.2x2.0 -> [l -1.6, r 1.6, b -1.0, t 1.0] 3.2x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 159 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 80 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 160 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 256x160, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 257x161 of 257x161, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 241.0, [l -1.5962733, r 1.5962733, b -1.0, t 1.0] 3.1925466x2.0 -> [l -1.5962733, r 1.5962733, b -1.0, t 1.0] 3.1925466x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 161 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 81 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 162 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 257x161, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 258x162 of 258x162, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 244.0, [l -1.5925926, r 1.5925926, b -1.0, t 1.0] 3.1851852x2.0 -> [l -1.5925926, r 1.5925926, b -1.0, t 1.0] 3.1851852x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 163 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 82 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 164 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 258x162, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 259x163 of 259x163, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 247.0, [l -1.5889571, r 1.5889571, b -1.0, t 1.0] 3.1779141x2.0 -> [l -1.5889571, r 1.5889571, b -1.0, t 1.0] 3.1779141x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 165 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 83 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 166 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 259x163, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 260x164 of 260x164, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 250.0, [l -1.5853659, r 1.5853659, b -1.0, t 1.0] 3.1707318x2.0 -> [l -1.5853659, r 1.5853659, b -1.0, t 1.0] 3.1707318x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 167 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 84 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 168 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 260x164, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 261x165 of 261x165, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 253.0, [l -1.5818182, r 1.5818182, b -1.0, t 1.0] 3.1636364x2.0 -> [l -1.5818182, r 1.5818182, b -1.0, t 1.0] 3.1636364x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 169 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 85 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 170 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 261x165, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 262x166 of 262x166, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 256.0, [l -1.5783132, r 1.5783132, b -1.0, t 1.0] 3.1566265x2.0 -> [l -1.5783132, r 1.5783132, b -1.0, t 1.0] 3.1566265x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 171 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 86 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 172 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 262x166, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 263x167 of 263x167, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 259.0, [l -1.5748503, r 1.5748503, b -1.0, t 1.0] 3.1497006x2.0 -> [l -1.5748503, r 1.5748503, b -1.0, t 1.0] 3.1497006x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 173 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 87 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 174 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 263x167, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 264x168 of 264x168, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 262.0, [l -1.5714285, r 1.5714285, b -1.0, t 1.0] 3.142857x2.0 -> [l -1.5714285, r 1.5714285, b -1.0, t 1.0] 3.142857x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 175 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 88 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 176 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 264x168, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 265x169 of 265x169, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 265.0, [l -1.5680473, r 1.5680473, b -1.0, t 1.0] 3.1360946x2.0 -> [l -1.5680473, r 1.5680473, b -1.0, t 1.0] 3.1360946x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 177 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 89 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 178 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 265x169, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 266x170 of 266x170, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 268.0, [l -1.5647058, r 1.5647058, b -1.0, t 1.0] 3.1294117x2.0 -> [l -1.5647058, r 1.5647058, b -1.0, t 1.0] 3.1294117x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 179 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 90 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 180 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 266x170, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 267x171 of 267x171, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 271.0, [l -1.5614035, r 1.5614035, b -1.0, t 1.0] 3.122807x2.0 -> [l -1.5614035, r 1.5614035, b -1.0, t 1.0] 3.122807x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 181 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 91 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 182 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 267x171, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 268x172 of 268x172, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 274.0, [l -1.5581396, r 1.5581396, b -1.0, t 1.0] 3.1162791x2.0 -> [l -1.5581396, r 1.5581396, b -1.0, t 1.0] 3.1162791x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 183 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 92 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 184 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 268x172, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 269x173 of 269x173, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 277.0, [l -1.5549133, r 1.5549133, b -1.0, t 1.0] 3.1098266x2.0 -> [l -1.5549133, r 1.5549133, b -1.0, t 1.0] 3.1098266x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 185 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 93 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 186 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 270x174 of 270x174, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 280.0, [l -1.5517242, r 1.5517242, b -1.0, t 1.0] 3.1034484x2.0 -> [l -1.5517242, r 1.5517242, b -1.0, t 1.0] 3.1034484x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 187 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 94 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 188 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 270x174, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 271x175 of 271x175, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 283.0, [l -1.5485715, r 1.5485715, b -1.0, t 1.0] 3.097143x2.0 -> [l -1.5485715, r 1.5485715, b -1.0, t 1.0] 3.097143x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 189 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 95 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 190 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 271x175, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 272x176 of 272x176, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 286.0, [l -1.5454545, r 1.5454545, b -1.0, t 1.0] 3.090909x2.0 -> [l -1.5454545, r 1.5454545, b -1.0, t 1.0] 3.090909x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 191 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 96 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 192 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 272x176, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 273x177 of 273x177, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 289.0, [l -1.5423728, r 1.5423728, b -1.0, t 1.0] 3.0847456x2.0 -> [l -1.5423728, r 1.5423728, b -1.0, t 1.0] 3.0847456x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 193 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 97 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 194 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 273x177, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 274x178 of 274x178, swapInterval 0, drawable 0x7a011e44, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 292.0, [l -1.5393258, r 1.5393258, b -1.0, t 1.0] 3.0786517x2.0 -> [l -1.5393258, r 1.5393258, b -1.0, t 1.0] 3.0786517x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0x7a011e44
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0x7a011e44
Animatr 0: Action 195 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0x7a011e44
Resizer 0: Action 98 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 196 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 274x178, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 275x179 of 275x179, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 295.0, [l -1.5363128, r 1.5363128, b -1.0, t 1.0] 3.0726256x2.0 -> [l -1.5363128, r 1.5363128, b -1.0, t 1.0] 3.0726256x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 197 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 99 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 198 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 275x179, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x2fb3536e 0/0 276x180 of 276x180, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x2fb3536e, angle 298.0, [l -1.5333333, r 1.5333333, b -1.0, t 1.0] 3.0666666x2.0 -> [l -1.5333333, r 1.5333333, b -1.0, t 1.0] 3.0666666x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 276x180, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 276x180, swapInterval 0, drawable 0x7a011e44
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 276x180, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 199 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x2fb3536e 276x180, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Thread[main-anim0,5,main] GearsES2.display 0x2fb3536e 276x180, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x2fb3536e: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x2fb3536e FIN
*** reshapes: 100, displays 600
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x58d75e99: tileRendererInUse null, GearsES2[obj 0x58d75e99 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x58d75e99 on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x58d75e99 created: GearsObj[0x168ba872, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x58d75e99 created: GearsObj[0x504c8fb0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x58d75e99 created: GearsObj[0x504c8fb0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x58d75e99 FIN GearsES2[obj 0x58d75e99 isInit true, usesShared false, 1 GearsObj[0x168ba872, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x504c8fb0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x47c9f1d0, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 176x80 of 176x80, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 0.0, [l -2.2, r 2.2, b -1.0, t 1.0] 4.4x2.0 -> [l -2.2, r 2.2, b -1.0, t 1.0] 4.4x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 176x80, swapInterval 0, drawable 0xffffffffea0100a1
animThreadCount 3, frameCount 100
reszThreadCount 3, resizeCount 50
tasks 6, threads 6
create anim task/thread 0
create anim task/thread 1
create anim task/thread 2
create resz task/thread 0
create resz task/thread 1
create resz task/thread 2
start resize thread 0
start anim thread 0
start resize thread 1
start anim thread 1
start resize thread 2
start anim thread 2
Resizer 0, count 50: PRE: main-resz0
Resizer 0: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Animatr 0, count 100: PRE: main-anim0
Animatr 0: Action 0 / 100: main-anim0
Animatr 2, count 100: PRE: main-anim2
Animatr 2: Action 0 / 100: main-anim2
Animatr 1, count 100: PRE: main-anim1
Animatr 1: Action 0 / 100: main-anim1
Resizer 2, count 50: PRE: main-resz2
Resizer 1, count 50: PRE: main-resz1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 176x80, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 177x81 of 177x81, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 1.0, [l -2.1851852, r 2.1851852, b -1.0, t 1.0] 4.3703704x2.0 -> [l -2.1851852, r 2.1851852, b -1.0, t 1.0] 4.3703704x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 1 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 1 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 1 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0x4e011c93
Resizer 2: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 2 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 2 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 2 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 177x81, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 178x82 of 178x82, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 6.0, [l -2.1707318, r 2.1707318, b -1.0, t 1.0] 4.3414636x2.0 -> [l -2.1707318, r 2.1707318, b -1.0, t 1.0] 4.3414636x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 3 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 3 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 3 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 4 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 4 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 4 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 178x82, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 179x83 of 179x83, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 11.0, [l -2.1566265, r 2.1566265, b -1.0, t 1.0] 4.313253x2.0 -> [l -2.1566265, r 2.1566265, b -1.0, t 1.0] 4.313253x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0x72012016
Animatr 0: Action 5 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 5 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0x72012016
Animatr 1: Action 5 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0x72012016
Animatr 0: Action 6 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 6 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0x72012016
Animatr 1: Action 6 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 179x83, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 180x84 of 180x84, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 16.0, [l -2.142857, r 2.142857, b -1.0, t 1.0] 4.285714x2.0 -> [l -2.142857, r 2.142857, b -1.0, t 1.0] 4.285714x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 7 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 7 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 7 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x72012016
Animatr 0: Action 8 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 8 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0x72012016
Animatr 1: Action 8 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 180x84, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 181x85 of 181x85, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 21.0, [l -2.1294117, r 2.1294117, b -1.0, t 1.0] 4.2588234x2.0 -> [l -2.1294117, r 2.1294117, b -1.0, t 1.0] 4.2588234x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 9 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 9 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 9 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 10 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 10 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 10 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 181x85, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 182x86 of 182x86, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 26.0, [l -2.1162791, r 2.1162791, b -1.0, t 1.0] 4.2325583x2.0 -> [l -2.1162791, r 2.1162791, b -1.0, t 1.0] 4.2325583x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x72012016
Animatr 0: Action 11 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 11 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x72012016
Animatr 1: Action 11 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x72012016
Animatr 0: Action 12 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 12 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0x72012016
Animatr 1: Action 12 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 182x86, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 183x87 of 183x87, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 31.0, [l -2.1034484, r 2.1034484, b -1.0, t 1.0] 4.206897x2.0 -> [l -2.1034484, r 2.1034484, b -1.0, t 1.0] 4.206897x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 13 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 13 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 13 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0x4e011c93
Resizer 2: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 14 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 14 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 14 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 183x87, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 184x88 of 184x88, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 36.0, [l -2.090909, r 2.090909, b -1.0, t 1.0] 4.181818x2.0 -> [l -2.090909, r 2.090909, b -1.0, t 1.0] 4.181818x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x72012016
Animatr 0: Action 15 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 15 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x72012016
Animatr 1: Action 15 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x72012016
Animatr 0: Action 16 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 16 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x72012016
Animatr 1: Action 16 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 184x88, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 185x89 of 185x89, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 41.0, [l -2.0786517, r 2.0786517, b -1.0, t 1.0] 4.1573033x2.0 -> [l -2.0786517, r 2.0786517, b -1.0, t 1.0] 4.1573033x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 17 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 17 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 17 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 18 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 18 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 18 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 185x89, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 186x90 of 186x90, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 46.0, [l -2.0666666, r 2.0666666, b -1.0, t 1.0] 4.133333x2.0 -> [l -2.0666666, r 2.0666666, b -1.0, t 1.0] 4.133333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 19 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 19 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 19 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0x4e011c93
Resizer 2: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 20 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 20 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 20 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 186x90, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 187x91 of 187x91, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 51.0, [l -2.054945, r 2.054945, b -1.0, t 1.0] 4.10989x2.0 -> [l -2.054945, r 2.054945, b -1.0, t 1.0] 4.10989x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 21 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 21 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 21 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 22 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 22 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 22 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 187x91, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 188x92 of 188x92, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 56.0, [l -2.0434783, r 2.0434783, b -1.0, t 1.0] 4.0869565x2.0 -> [l -2.0434783, r 2.0434783, b -1.0, t 1.0] 4.0869565x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x72012016
Animatr 0: Action 23 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 23 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x72012016
Animatr 1: Action 23 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x72012016
Animatr 0: Action 24 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 24 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0x72012016
Animatr 1: Action 24 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 188x92, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 189x93 of 189x93, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 61.0, [l -2.032258, r 2.032258, b -1.0, t 1.0] 4.064516x2.0 -> [l -2.032258, r 2.032258, b -1.0, t 1.0] 4.064516x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 25 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 25 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 25 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 26 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 26 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 26 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 189x93, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 190x94 of 190x94, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 66.0, [l -2.0212767, r 2.0212767, b -1.0, t 1.0] 4.0425534x2.0 -> [l -2.0212767, r 2.0212767, b -1.0, t 1.0] 4.0425534x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x72012016
Animatr 0: Action 27 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 27 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x72012016
Animatr 1: Action 27 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x72012016
Animatr 0: Action 28 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 28 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0x72012016
Animatr 1: Action 28 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 190x94, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 191x95 of 191x95, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 71.0, [l -2.0105264, r 2.0105264, b -1.0, t 1.0] 4.021053x2.0 -> [l -2.0105264, r 2.0105264, b -1.0, t 1.0] 4.021053x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 29 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 29 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 29 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 30 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 30 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 30 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 191x95, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 192x96 of 192x96, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 76.0, [l -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0 -> [l -2.0, r 2.0, b -1.0, t 1.0] 4.0x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0x72012016
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 31 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 31 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 31 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 32 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 32 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 32 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 192x96, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 193x97 of 193x97, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 81.0, [l -1.9896908, r 1.9896908, b -1.0, t 1.0] 3.9793816x2.0 -> [l -1.9896908, r 1.9896908, b -1.0, t 1.0] 3.9793816x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 33 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0x72012016
Animatr 2: Action 33 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 33 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0x72012016
Resizer 1: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 34 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0x72012016
Animatr 2: Action 34 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 34 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 193x97, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 194x98 of 194x98, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 86.0, [l -1.9795918, r 1.9795918, b -1.0, t 1.0] 3.9591837x2.0 -> [l -1.9795918, r 1.9795921, b -1.0, t 1.0] 3.959184x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 35 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 35 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 35 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 36 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 36 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 36 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 194x98, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 195x99 of 195x99, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 91.0, [l -1.969697, r 1.969697, b -1.0, t 1.0] 3.939394x2.0 -> [l -1.969697, r 1.969697, b -1.0, t 1.0] 3.939394x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x72012016
Animatr 0: Action 37 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 37 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x72012016
Animatr 1: Action 37 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x72012016
Animatr 0: Action 38 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 38 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x72012016
Animatr 1: Action 38 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 195x99, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 196x100 of 196x100, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 96.0, [l -1.96, r 1.96, b -1.0, t 1.0] 3.92x2.0 -> [l -1.96, r 1.96, b -1.0, t 1.0] 3.92x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 39 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 39 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 39 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 40 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 40 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 40 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 196x100, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 197x101 of 197x101, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 101.0, [l -1.950495, r 1.950495, b -1.0, t 1.0] 3.90099x2.0 -> [l -1.950495, r 1.9504952, b -1.0, t 1.0] 3.9009902x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 41 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 41 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 41 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 42 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 42 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 42 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 197x101, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 198x102 of 198x102, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 106.0, [l -1.9411764, r 1.9411764, b -1.0, t 1.0] 3.8823528x2.0 -> [l -1.9411764, r 1.9411764, b -1.0, t 1.0] 3.8823528x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0x72012016
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 43 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 43 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 43 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 44 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 44 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 44 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 198x102, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 199x103 of 199x103, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 111.0, [l -1.9320388, r 1.9320388, b -1.0, t 1.0] 3.8640776x2.0 -> [l -1.9320388, r 1.9320388, b -1.0, t 1.0] 3.8640776x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0x4e011c93
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 45 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0x72012016
Animatr 2: Action 45 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 45 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0x72012016
Resizer 1: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 46 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0x72012016
Animatr 2: Action 46 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 46 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 199x103, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 200x104 of 200x104, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 116.0, [l -1.9230769, r 1.9230769, b -1.0, t 1.0] 3.8461537x2.0 -> [l -1.9230769, r 1.9230771, b -1.0, t 1.0] 3.846154x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Animatr 0: Action 47 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 47 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Animatr 1: Action 47 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Animatr 0: Action 48 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 48 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Animatr 1: Action 48 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 200x104, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 201x105 of 201x105, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 121.0, [l -1.9142857, r 1.9142857, b -1.0, t 1.0] 3.8285713x2.0 -> [l -1.9142857, r 1.9142857, b -1.0, t 1.0] 3.8285713x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0x72012016
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 49 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 49 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 49 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 50 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Animatr 2: Action 50 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 50 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 51 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 201x105, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 202x106 of 202x106, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 126.5, [l -1.9056604, r 1.9056604, b -1.0, t 1.0] 3.8113208x2.0 -> [l -1.9056604, r 1.9056604, b -1.0, t 1.0] 3.8113208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 51 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x72012016
Animatr 1: Action 51 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 52 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x72012016
Resizer 1: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 52 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x72012016
Animatr 1: Action 52 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 53 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 202x106, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 203x107 of 203x107, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 131.5, [l -1.8971963, r 1.8971963, b -1.0, t 1.0] 3.7943926x2.0 -> [l -1.8971963, r 1.8971963, b -1.0, t 1.0] 3.7943926x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 53 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 53 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 54 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 54 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 54 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 55 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 203x107, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 204x108 of 204x108, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 136.5, [l -1.8888888, r 1.8888888, b -1.0, t 1.0] 3.7777777x2.0 -> [l -1.8888888, r 1.8888888, b -1.0, t 1.0] 3.7777777x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x72012016
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 55 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 55 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 56 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 56 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 56 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 57 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 204x108, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 205x109 of 205x109, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 141.5, [l -1.880734, r 1.880734, b -1.0, t 1.0] 3.761468x2.0 -> [l -1.880734, r 1.8807342, b -1.0, t 1.0] 3.7614682x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 57 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0x72012016
Animatr 1: Action 57 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 58 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0x72012016
Resizer 1: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 58 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0x72012016
Animatr 1: Action 58 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 59 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 205x109, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 206x110 of 206x110, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 146.5, [l -1.8727273, r 1.8727273, b -1.0, t 1.0] 3.7454545x2.0 -> [l -1.8727273, r 1.8727273, b -1.0, t 1.0] 3.7454545x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 59 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 59 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 60 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 60 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 60 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 61 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 206x110, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 207x111 of 207x111, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 151.5, [l -1.8648648, r 1.8648648, b -1.0, t 1.0] 3.7297297x2.0 -> [l -1.8648648, r 1.8648648, b -1.0, t 1.0] 3.7297297x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x72012016
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 61 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 61 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 62 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 62 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 62 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 63 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 207x111, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 208x112 of 208x112, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 156.5, [l -1.8571428, r 1.8571428, b -1.0, t 1.0] 3.7142856x2.0 -> [l -1.8571428, r 1.8571428, b -1.0, t 1.0] 3.7142856x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 63 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0x72012016
Animatr 1: Action 63 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 64 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0x72012016
Resizer 1: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 64 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0x72012016
Animatr 1: Action 64 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 65 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 208x112, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 209x113 of 209x113, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 161.5, [l -1.8495575, r 1.8495575, b -1.0, t 1.0] 3.699115x2.0 -> [l -1.8495575, r 1.8495575, b -1.0, t 1.0] 3.699115x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 65 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 65 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 66 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 66 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 66 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 67 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 209x113, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 210x114 of 210x114, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 166.5, [l -1.8421053, r 1.8421053, b -1.0, t 1.0] 3.6842105x2.0 -> [l -1.8421053, r 1.8421053, b -1.0, t 1.0] 3.6842105x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x72012016
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 67 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 67 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 68 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 68 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 68 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 69 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 210x114, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 211x115 of 211x115, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 171.5, [l -1.8347826, r 1.8347826, b -1.0, t 1.0] 3.6695652x2.0 -> [l -1.8347826, r 1.8347826, b -1.0, t 1.0] 3.6695652x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 69 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0x72012016
Animatr 1: Action 69 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 70 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0x72012016
Resizer 1: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 70 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0x72012016
Animatr 1: Action 70 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 71 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 211x115, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 212x116 of 212x116, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 176.5, [l -1.8275862, r 1.8275862, b -1.0, t 1.0] 3.6551723x2.0 -> [l -1.8275862, r 1.8275862, b -1.0, t 1.0] 3.6551723x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 71 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 71 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 72 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 72 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 72 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 73 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 212x116, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 213x117 of 213x117, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 181.5, [l -1.8205128, r 1.8205128, b -1.0, t 1.0] 3.6410255x2.0 -> [l -1.8205128, r 1.8205128, b -1.0, t 1.0] 3.6410255x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0x72012016
Animatr 2: Action 73 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 73 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0x72012016
Animatr 0: Action 74 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0x72012016
Animatr 2: Action 74 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 74 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0x72012016
Animatr 0: Action 75 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 213x117, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 214x118 of 214x118, swapInterval 0, drawable 0x4e011c93, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 186.5, [l -1.8135593, r 1.8135593, b -1.0, t 1.0] 3.6271186x2.0 -> [l -1.8135593, r 1.8135593, b -1.0, t 1.0] 3.6271186x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 75 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 75 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 76 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 1: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0x4e011c93
Animatr 2: Action 76 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 76 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0x4e011c93
Animatr 0: Action 77 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 214x118, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 215x119 of 215x119, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 191.5, [l -1.8067226, r 1.8067226, b -1.0, t 1.0] 3.6134453x2.0 -> [l -1.8067226, r 1.8067226, b -1.0, t 1.0] 3.6134453x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0x72012016
Animatr 2: Action 77 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 77 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0x72012016
Animatr 0: Action 78 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 78 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 78 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 79 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 215x119, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 216x120 of 216x120, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 196.5, [l -1.8, r 1.8, b -1.0, t 1.0] 3.6x2.0 -> [l -1.8, r 1.8, b -1.0, t 1.0] 3.6x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x72012016
Animatr 2: Action 79 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 79 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x72012016
Animatr 0: Action 80 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x72012016
Animatr 2: Action 80 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 80 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x72012016
Animatr 0: Action 81 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 216x120, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 217x121 of 217x121, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 201.5, [l -1.7933885, r 1.7933885, b -1.0, t 1.0] 3.586777x2.0 -> [l -1.7933885, r 1.7933885, b -1.0, t 1.0] 3.586777x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0x4e011c93
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 81 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 81 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 82 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 82 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 82 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 83 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 217x121, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 218x122 of 218x122, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 206.5, [l -1.7868853, r 1.7868853, b -1.0, t 1.0] 3.5737705x2.0 -> [l -1.7868853, r 1.7868853, b -1.0, t 1.0] 3.5737705x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0x72012016
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 83 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 83 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 84 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 84 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 84 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 85 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 218x122, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 219x123 of 219x123, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 211.5, [l -1.7804878, r 1.7804878, b -1.0, t 1.0] 3.5609756x2.0 -> [l -1.7804878, r 1.7804878, b -1.0, t 1.0] 3.5609756x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 85 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0x72012016
Animatr 1: Action 85 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 86 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0x72012016
Resizer 2: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 2: Action 86 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0x72012016
Animatr 1: Action 86 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 0: Action 87 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 219x123, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 220x124 of 220x124, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 216.5, [l -1.7741935, r 1.7741935, b -1.0, t 1.0] 3.548387x2.0 -> [l -1.7741935, r 1.7741935, b -1.0, t 1.0] 3.548387x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0x4e011c93
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 87 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 87 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 88 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 88 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 88 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 89 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 220x124, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 221x125 of 221x125, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 221.5, [l -1.768, r 1.768, b -1.0, t 1.0] 3.536x2.0 -> [l -1.768, r 1.768, b -1.0, t 1.0] 3.536x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x72012016
Animatr 2: Action 89 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 89 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x72012016
Animatr 0: Action 90 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x72012016
Animatr 2: Action 90 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 90 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0x72012016
Animatr 0: Action 91 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 221x125, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 222x126 of 222x126, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 226.5, [l -1.7619047, r 1.7619047, b -1.0, t 1.0] 3.5238094x2.0 -> [l -1.7619047, r 1.7619047, b -1.0, t 1.0] 3.5238094x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 91 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 91 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 92 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 2: Action 92 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 92 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 0: Action 93 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 222x126, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 223x127 of 223x127, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 231.5, [l -1.7559055, r 1.7559055, b -1.0, t 1.0] 3.511811x2.0 -> [l -1.7559055, r 1.7559055, b -1.0, t 1.0] 3.511811x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x4e011c93
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x72012016
Animatr 2: Action 93 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 93 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x72012016
Animatr 0: Action 94 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x72012016
Animatr 2: Action 94 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 1: Action 94 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0x72012016
Animatr 0: Action 95 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 223x127, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 224x128 of 224x128, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 236.5, [l -1.75, r 1.75, b -1.0, t 1.0] 3.5x2.0 -> [l -1.75, r 1.75, b -1.0, t 1.0] 3.5x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 95 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 95 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 96 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0x4e011c93
Resizer 0: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 2: Action 96 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0x4e011c93
Animatr 1: Action 96 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffbb011dc2
Animatr 0: Action 97 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 224x128, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 225x129 of 225x129, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 241.5, [l -1.744186, r 1.744186, b -1.0, t 1.0] 3.488372x2.0 -> [l -1.744186, r 1.744186, b -1.0, t 1.0] 3.488372x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x72012016
Animatr 2: Action 97 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 97 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x72012016
Animatr 0: Action 98 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x72012016
Animatr 2: Action 98 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0xffffffffb40116c4
Animatr 1: Action 98 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x72012016
Animatr 0: Action 99 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 225x129, swapInterval 0, drawable 0x4e011c93
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 226x130 of 226x130, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 246.5, [l -1.7384615, r 1.7384615, b -1.0, t 1.0] 3.476923x2.0 -> [l -1.7384615, r 1.7384615, b -1.0, t 1.0] 3.476923x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0x4e011c93
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0x72012016
Animatr 2: Action 99 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: Action 99 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0x72012016
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0x72012016
Animatr 2: DONE/SYNC: main-anim2
Animatr 2: END: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0xffffffffea0100a1
Animatr 1: DONE/SYNC: main-anim1
Animatr 1: END: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 226x130, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 227x131 of 227x131, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 251.0, [l -1.7328244, r 1.7328244, b -1.0, t 1.0] 3.465649x2.0 -> [l -1.7328244, r 1.7328242, b -1.0, t 1.0] 3.4656487x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 227x131, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 227x131, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 227x131, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 227x131, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 228x132 of 228x132, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 253.0, [l -1.7272727, r 1.7272727, b -1.0, t 1.0] 3.4545455x2.0 -> [l -1.7272727, r 1.7272727, b -1.0, t 1.0] 3.4545455x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 228x132, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 228x132, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 228x132, swapInterval 0, drawable 0x72012016
Resizer 2: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 228x132, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 229x133 of 229x133, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 255.0, [l -1.7218045, r 1.7218045, b -1.0, t 1.0] 3.443609x2.0 -> [l -1.7218045, r 1.7218045, b -1.0, t 1.0] 3.443609x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 229x133, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 229x133, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 229x133, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 1: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 229x133, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 230x134 of 230x134, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 257.0, [l -1.7164179, r 1.7164179, b -1.0, t 1.0] 3.4328358x2.0 -> [l -1.7164179, r 1.7164179, b -1.0, t 1.0] 3.4328358x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 230x134, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 230x134, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 230x134, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 230x134, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 231x135 of 231x135, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 259.0, [l -1.7111111, r 1.7111111, b -1.0, t 1.0] 3.4222221x2.0 -> [l -1.7111111, r 1.7111111, b -1.0, t 1.0] 3.4222221x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 231x135, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 231x135, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 231x135, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 231x135, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 232x136 of 232x136, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 261.0, [l -1.7058823, r 1.7058823, b -1.0, t 1.0] 3.4117646x2.0 -> [l -1.7058823, r 1.7058823, b -1.0, t 1.0] 3.4117646x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 232x136, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 232x136, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 232x136, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 233x137 of 233x137, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 263.0, [l -1.70073, r 1.70073, b -1.0, t 1.0] 3.40146x2.0 -> [l -1.70073, r 1.70073, b -1.0, t 1.0] 3.40146x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 233x137, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 233x137, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 233x137, swapInterval 0, drawable 0x72012016
Resizer 0: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 233x137, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 234x138 of 234x138, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 265.0, [l -1.6956521, r 1.6956521, b -1.0, t 1.0] 3.3913043x2.0 -> [l -1.6956521, r 1.6956521, b -1.0, t 1.0] 3.3913043x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 234x138, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 234x138, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 234x138, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 234x138, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 235x139 of 235x139, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 267.0, [l -1.6906475, r 1.6906475, b -1.0, t 1.0] 3.381295x2.0 -> [l -1.6906475, r 1.6906475, b -1.0, t 1.0] 3.381295x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 235x139, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 235x139, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 235x139, swapInterval 0, drawable 0x72012016
Resizer 1: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 235x139, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 236x140 of 236x140, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 269.0, [l -1.6857142, r 1.6857142, b -1.0, t 1.0] 3.3714285x2.0 -> [l -1.6857142, r 1.6857142, b -1.0, t 1.0] 3.3714285x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 236x140, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 236x140, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 236x140, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 236x140, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 237x141 of 237x141, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 271.0, [l -1.6808511, r 1.6808511, b -1.0, t 1.0] 3.3617022x2.0 -> [l -1.6808511, r 1.6808511, b -1.0, t 1.0] 3.3617022x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 237x141, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 237x141, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 237x141, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 237x141, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 238x142 of 238x142, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 273.0, [l -1.6760564, r 1.6760564, b -1.0, t 1.0] 3.3521128x2.0 -> [l -1.6760564, r 1.6760564, b -1.0, t 1.0] 3.3521128x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 238x142, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 238x142, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 238x142, swapInterval 0, drawable 0x72012016
Resizer 1: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 238x142, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 239x143 of 239x143, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 275.0, [l -1.6713287, r 1.6713287, b -1.0, t 1.0] 3.3426573x2.0 -> [l -1.6713287, r 1.6713287, b -1.0, t 1.0] 3.3426573x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 239x143, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 239x143, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 239x143, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 239x143, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 240x144 of 240x144, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 277.0, [l -1.6666666, r 1.6666666, b -1.0, t 1.0] 3.3333333x2.0 -> [l -1.6666666, r 1.6666666, b -1.0, t 1.0] 3.3333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 240x144, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 240x144, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 240x144, swapInterval 0, drawable 0x72012016
Resizer 2: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 240x144, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 241x145 of 241x145, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 279.0, [l -1.662069, r 1.662069, b -1.0, t 1.0] 3.324138x2.0 -> [l -1.662069, r 1.662069, b -1.0, t 1.0] 3.324138x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 241x145, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 241x145, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 241x145, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 241x145, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 242x146 of 242x146, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 281.0, [l -1.6575342, r 1.6575342, b -1.0, t 1.0] 3.3150685x2.0 -> [l -1.6575342, r 1.6575342, b -1.0, t 1.0] 3.3150685x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 242x146, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 242x146, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 242x146, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 242x146, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 243x147 of 243x147, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 283.0, [l -1.6530613, r 1.6530613, b -1.0, t 1.0] 3.3061225x2.0 -> [l -1.6530613, r 1.6530613, b -1.0, t 1.0] 3.3061225x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 243x147, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 243x147, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 243x147, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 243x147, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 244x148 of 244x148, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 285.0, [l -1.6486486, r 1.6486486, b -1.0, t 1.0] 3.2972972x2.0 -> [l -1.6486486, r 1.6486486, b -1.0, t 1.0] 3.2972972x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 244x148, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 244x148, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 244x148, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 1: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 244x148, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 245x149 of 245x149, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 287.0, [l -1.6442953, r 1.6442953, b -1.0, t 1.0] 3.2885907x2.0 -> [l -1.6442953, r 1.6442953, b -1.0, t 1.0] 3.2885907x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 245x149, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 245x149, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 245x149, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 245x149, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 246x150 of 246x150, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 289.0, [l -1.64, r 1.64, b -1.0, t 1.0] 3.28x2.0 -> [l -1.64, r 1.64, b -1.0, t 1.0] 3.28x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 246x150, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 246x150, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 246x150, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 246x150, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 247x151 of 247x151, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 291.0, [l -1.6357616, r 1.6357616, b -1.0, t 1.0] 3.2715232x2.0 -> [l -1.6357616, r 1.6357616, b -1.0, t 1.0] 3.2715232x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 247x151, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 247x151, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 247x151, swapInterval 0, drawable 0x72012016
Resizer 1: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 247x151, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 248x152 of 248x152, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 293.0, [l -1.6315789, r 1.6315789, b -1.0, t 1.0] 3.2631578x2.0 -> [l -1.6315789, r 1.6315789, b -1.0, t 1.0] 3.2631578x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 248x152, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 248x152, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 248x152, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 248x152, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 249x153 of 249x153, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 295.0, [l -1.627451, r 1.627451, b -1.0, t 1.0] 3.254902x2.0 -> [l -1.627451, r 1.627451, b -1.0, t 1.0] 3.254902x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 249x153, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 249x153, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 249x153, swapInterval 0, drawable 0x72012016
Resizer 2: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 249x153, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 250x154 of 250x154, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 297.0, [l -1.6233766, r 1.6233766, b -1.0, t 1.0] 3.2467532x2.0 -> [l -1.6233766, r 1.6233766, b -1.0, t 1.0] 3.2467532x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 250x154, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 250x154, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 250x154, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 250x154, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 251x155 of 251x155, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 299.0, [l -1.6193548, r 1.6193548, b -1.0, t 1.0] 3.2387097x2.0 -> [l -1.6193548, r 1.6193548, b -1.0, t 1.0] 3.2387097x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 251x155, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 251x155, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 251x155, swapInterval 0, drawable 0x72012016
Resizer 0: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 251x155, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 252x156 of 252x156, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 301.0, [l -1.6153846, r 1.6153846, b -1.0, t 1.0] 3.2307692x2.0 -> [l -1.6153846, r 1.6153846, b -1.0, t 1.0] 3.2307692x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 252x156, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 252x156, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 252x156, swapInterval 0, drawable 0x2a0116bc
Resizer 2: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 252x156, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 253x157 of 253x157, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 303.0, [l -1.611465, r 1.611465, b -1.0, t 1.0] 3.22293x2.0 -> [l -1.611465, r 1.611465, b -1.0, t 1.0] 3.22293x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 253x157, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 253x157, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 253x157, swapInterval 0, drawable 0x72012016
Resizer 1: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 253x157, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 254x158 of 254x158, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 305.0, [l -1.607595, r 1.607595, b -1.0, t 1.0] 3.21519x2.0 -> [l -1.607595, r 1.607595, b -1.0, t 1.0] 3.21519x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 254x158, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 254x158, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 254x158, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 254x158, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 255x159 of 255x159, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 307.0, [l -1.6037736, r 1.6037736, b -1.0, t 1.0] 3.2075472x2.0 -> [l -1.6037736, r 1.6037736, b -1.0, t 1.0] 3.2075472x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 255x159, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 255x159, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 255x159, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 255x159, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 256x160 of 256x160, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 309.0, [l -1.6, r 1.6, b -1.0, t 1.0] 3.2x2.0 -> [l -1.6, r 1.6, b -1.0, t 1.0] 3.2x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 256x160, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 256x160, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 256x160, swapInterval 0, drawable 0x72012016
Resizer 1: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 256x160, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 257x161 of 257x161, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 311.0, [l -1.5962733, r 1.5962733, b -1.0, t 1.0] 3.1925466x2.0 -> [l -1.5962733, r 1.5962733, b -1.0, t 1.0] 3.1925466x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 257x161, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 257x161, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 257x161, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 257x161, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 258x162 of 258x162, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 313.0, [l -1.5925926, r 1.5925926, b -1.0, t 1.0] 3.1851852x2.0 -> [l -1.5925926, r 1.5925926, b -1.0, t 1.0] 3.1851852x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 258x162, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 258x162, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 258x162, swapInterval 0, drawable 0x2a0116bc
Resizer 2: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 258x162, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 259x163 of 259x163, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 315.0, [l -1.5889571, r 1.5889571, b -1.0, t 1.0] 3.1779141x2.0 -> [l -1.5889571, r 1.5889571, b -1.0, t 1.0] 3.1779141x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 259x163, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 259x163, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 259x163, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 259x163, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 260x164 of 260x164, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 317.0, [l -1.5853659, r 1.5853659, b -1.0, t 1.0] 3.1707318x2.0 -> [l -1.5853659, r 1.5853659, b -1.0, t 1.0] 3.1707318x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 260x164, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 260x164, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 260x164, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 260x164, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 261x165 of 261x165, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 319.0, [l -1.5818182, r 1.5818182, b -1.0, t 1.0] 3.1636364x2.0 -> [l -1.5818182, r 1.5818182, b -1.0, t 1.0] 3.1636364x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 261x165, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 261x165, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 261x165, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 261x165, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 262x166 of 262x166, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 321.0, [l -1.5783132, r 1.5783132, b -1.0, t 1.0] 3.1566265x2.0 -> [l -1.5783132, r 1.5783132, b -1.0, t 1.0] 3.1566265x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 262x166, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 262x166, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 262x166, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 262x166, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 263x167 of 263x167, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 323.0, [l -1.5748503, r 1.5748503, b -1.0, t 1.0] 3.1497006x2.0 -> [l -1.5748503, r 1.5748503, b -1.0, t 1.0] 3.1497006x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 263x167, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 263x167, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 263x167, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 263x167, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 264x168 of 264x168, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 325.0, [l -1.5714285, r 1.5714285, b -1.0, t 1.0] 3.142857x2.0 -> [l -1.5714285, r 1.5714285, b -1.0, t 1.0] 3.142857x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 264x168, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 264x168, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 264x168, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 264x168, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 265x169 of 265x169, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 327.0, [l -1.5680473, r 1.5680473, b -1.0, t 1.0] 3.1360946x2.0 -> [l -1.5680473, r 1.5680473, b -1.0, t 1.0] 3.1360946x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 265x169, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 265x169, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 265x169, swapInterval 0, drawable 0x72012016
Resizer 1: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 265x169, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 266x170 of 266x170, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 329.0, [l -1.5647058, r 1.5647058, b -1.0, t 1.0] 3.1294117x2.0 -> [l -1.5647058, r 1.5647058, b -1.0, t 1.0] 3.1294117x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 266x170, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 266x170, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 266x170, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 266x170, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 267x171 of 267x171, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 331.0, [l -1.5614035, r 1.5614035, b -1.0, t 1.0] 3.122807x2.0 -> [l -1.5614035, r 1.5614035, b -1.0, t 1.0] 3.122807x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 267x171, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 267x171, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 267x171, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 267x171, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 268x172 of 268x172, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 333.0, [l -1.5581396, r 1.5581396, b -1.0, t 1.0] 3.1162791x2.0 -> [l -1.5581396, r 1.5581396, b -1.0, t 1.0] 3.1162791x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 268x172, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 268x172, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 268x172, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 268x172, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 269x173 of 269x173, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 335.0, [l -1.5549133, r 1.5549133, b -1.0, t 1.0] 3.1098266x2.0 -> [l -1.5549133, r 1.5549133, b -1.0, t 1.0] 3.1098266x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 269x173, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 269x173, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 269x173, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 270x174 of 270x174, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 337.0, [l -1.5517242, r 1.5517242, b -1.0, t 1.0] 3.1034484x2.0 -> [l -1.5517242, r 1.5517242, b -1.0, t 1.0] 3.1034484x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 270x174, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 270x174, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 270x174, swapInterval 0, drawable 0x72012016
Resizer 2: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 270x174, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 271x175 of 271x175, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 339.0, [l -1.5485715, r 1.5485715, b -1.0, t 1.0] 3.097143x2.0 -> [l -1.5485715, r 1.5485715, b -1.0, t 1.0] 3.097143x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 271x175, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 271x175, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 271x175, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 271x175, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 272x176 of 272x176, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 341.0, [l -1.5454545, r 1.5454545, b -1.0, t 1.0] 3.090909x2.0 -> [l -1.5454545, r 1.5454545, b -1.0, t 1.0] 3.090909x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 272x176, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 272x176, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 272x176, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 272x176, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 273x177 of 273x177, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 343.0, [l -1.5423728, r 1.5423728, b -1.0, t 1.0] 3.0847456x2.0 -> [l -1.5423728, r 1.5423728, b -1.0, t 1.0] 3.0847456x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 273x177, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 273x177, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 273x177, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 273x177, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 274x178 of 274x178, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 345.0, [l -1.5393258, r 1.5393258, b -1.0, t 1.0] 3.0786517x2.0 -> [l -1.5393258, r 1.5393258, b -1.0, t 1.0] 3.0786517x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 274x178, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 274x178, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 274x178, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 274x178, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 275x179 of 275x179, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 347.0, [l -1.5363128, r 1.5363128, b -1.0, t 1.0] 3.0726256x2.0 -> [l -1.5363128, r 1.5363128, b -1.0, t 1.0] 3.0726256x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 275x179, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 275x179, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 275x179, swapInterval 0, drawable 0x2a0116bc
Resizer 0: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 275x179, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 276x180 of 276x180, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 349.0, [l -1.5333333, r 1.5333333, b -1.0, t 1.0] 3.0666666x2.0 -> [l -1.5333333, r 1.5333333, b -1.0, t 1.0] 3.0666666x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 276x180, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 276x180, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 276x180, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 276x180, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 277x181 of 277x181, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 351.0, [l -1.5303867, r 1.5303867, b -1.0, t 1.0] 3.0607734x2.0 -> [l -1.5303867, r 1.5303867, b -1.0, t 1.0] 3.0607734x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 277x181, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 277x181, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 277x181, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 277x181, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 278x182 of 278x182, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 353.0, [l -1.5274725, r 1.5274725, b -1.0, t 1.0] 3.054945x2.0 -> [l -1.5274725, r 1.5274725, b -1.0, t 1.0] 3.054945x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 278x182, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 278x182, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 278x182, swapInterval 0, drawable 0x72012016
Resizer 0: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 278x182, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 279x183 of 279x183, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 355.0, [l -1.5245901, r 1.5245901, b -1.0, t 1.0] 3.0491803x2.0 -> [l -1.5245901, r 1.5245901, b -1.0, t 1.0] 3.0491803x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 279x183, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 279x183, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 279x183, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 279x183, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 280x184 of 280x184, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 357.0, [l -1.5217391, r 1.5217391, b -1.0, t 1.0] 3.0434783x2.0 -> [l -1.5217391, r 1.5217391, b -1.0, t 1.0] 3.0434783x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 280x184, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 280x184, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 280x184, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 280x184, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 281x185 of 281x185, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 359.0, [l -1.5189189, r 1.5189189, b -1.0, t 1.0] 3.0378377x2.0 -> [l -1.5189189, r 1.5189189, b -1.0, t 1.0] 3.0378377x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 281x185, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 281x185, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 281x185, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 281x185, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 282x186 of 282x186, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 361.0, [l -1.516129, r 1.516129, b -1.0, t 1.0] 3.032258x2.0 -> [l -1.516129, r 1.516129, b -1.0, t 1.0] 3.032258x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 282x186, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 282x186, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 282x186, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 282x186, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 283x187 of 283x187, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 363.0, [l -1.513369, r 1.513369, b -1.0, t 1.0] 3.026738x2.0 -> [l -1.513369, r 1.513369, b -1.0, t 1.0] 3.026738x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 283x187, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 283x187, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 283x187, swapInterval 0, drawable 0x72012016
Resizer 1: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 283x187, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 284x188 of 284x188, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 365.0, [l -1.5106384, r 1.5106384, b -1.0, t 1.0] 3.0212767x2.0 -> [l -1.5106384, r 1.5106384, b -1.0, t 1.0] 3.0212767x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 284x188, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 284x188, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 284x188, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 284x188, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 285x189 of 285x189, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 367.0, [l -1.5079365, r 1.5079365, b -1.0, t 1.0] 3.015873x2.0 -> [l -1.5079365, r 1.5079365, b -1.0, t 1.0] 3.015873x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 285x189, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 285x189, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 285x189, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 285x189, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 286x190 of 286x190, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 369.0, [l -1.5052632, r 1.5052632, b -1.0, t 1.0] 3.0105264x2.0 -> [l -1.5052632, r 1.5052632, b -1.0, t 1.0] 3.0105264x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 286x190, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 286x190, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 286x190, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 286x190, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 287x191 of 287x191, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 371.0, [l -1.5026178, r 1.5026178, b -1.0, t 1.0] 3.0052357x2.0 -> [l -1.5026178, r 1.5026178, b -1.0, t 1.0] 3.0052357x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 287x191, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 287x191, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 287x191, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 287x191, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 288x192 of 288x192, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 373.0, [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0 -> [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 288x192, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 288x192, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 288x192, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 288x192, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 289x193 of 289x193, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 375.0, [l -1.4974093, r 1.4974093, b -1.0, t 1.0] 2.9948187x2.0 -> [l -1.4974093, r 1.4974093, b -1.0, t 1.0] 2.9948187x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 289x193, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 289x193, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 289x193, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 1: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 289x193, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 290x194 of 290x194, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 377.0, [l -1.4948454, r 1.4948454, b -1.0, t 1.0] 2.9896908x2.0 -> [l -1.4948454, r 1.4948454, b -1.0, t 1.0] 2.9896908x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 290x194, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 290x194, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 290x194, swapInterval 0, drawable 0x72012016
Resizer 0: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 290x194, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 291x195 of 291x195, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 379.0, [l -1.4923077, r 1.4923077, b -1.0, t 1.0] 2.9846153x2.0 -> [l -1.4923077, r 1.4923077, b -1.0, t 1.0] 2.9846153x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 291x195, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 291x195, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 291x195, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 291x195, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 292x196 of 292x196, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 381.0, [l -1.4897959, r 1.4897959, b -1.0, t 1.0] 2.9795918x2.0 -> [l -1.4897959, r 1.4897959, b -1.0, t 1.0] 2.9795918x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 292x196, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 292x196, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 292x196, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 292x196, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 293x197 of 293x197, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 383.0, [l -1.4873097, r 1.4873097, b -1.0, t 1.0] 2.9746194x2.0 -> [l -1.4873097, r 1.4873097, b -1.0, t 1.0] 2.9746194x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 293x197, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 293x197, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 293x197, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 293x197, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 294x198 of 294x198, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 385.0, [l -1.4848485, r 1.4848485, b -1.0, t 1.0] 2.969697x2.0 -> [l -1.4848485, r 1.4848485, b -1.0, t 1.0] 2.969697x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 294x198, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 294x198, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 294x198, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 294x198, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 295x199 of 295x199, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 387.0, [l -1.4824121, r 1.4824121, b -1.0, t 1.0] 2.9648242x2.0 -> [l -1.4824121, r 1.4824121, b -1.0, t 1.0] 2.9648242x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 295x199, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 295x199, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 295x199, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 295x199, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 296x200 of 296x200, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 389.0, [l -1.48, r 1.48, b -1.0, t 1.0] 2.96x2.0 -> [l -1.48, r 1.48, b -1.0, t 1.0] 2.96x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 296x200, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 296x200, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 296x200, swapInterval 0, drawable 0x72012016
Resizer 0: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 296x200, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 297x201 of 297x201, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 391.0, [l -1.4776119, r 1.4776119, b -1.0, t 1.0] 2.9552238x2.0 -> [l -1.4776119, r 1.4776119, b -1.0, t 1.0] 2.9552238x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 297x201, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 297x201, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 297x201, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 297x201, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 298x202 of 298x202, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 393.0, [l -1.4752475, r 1.4752475, b -1.0, t 1.0] 2.950495x2.0 -> [l -1.4752475, r 1.4752475, b -1.0, t 1.0] 2.950495x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 298x202, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 298x202, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 298x202, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 298x202, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 299x203 of 299x203, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 395.0, [l -1.4729064, r 1.4729064, b -1.0, t 1.0] 2.9458127x2.0 -> [l -1.4729064, r 1.4729064, b -1.0, t 1.0] 2.9458127x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 299x203, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 299x203, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 299x203, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 299x203, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 300x204 of 300x204, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 397.0, [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0 -> [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 300x204, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 300x204, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 300x204, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 300x204, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 301x205 of 301x205, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 399.0, [l -1.4682927, r 1.4682927, b -1.0, t 1.0] 2.9365854x2.0 -> [l -1.4682927, r 1.4682927, b -1.0, t 1.0] 2.9365854x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 301x205, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 301x205, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 301x205, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 301x205, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 302x206 of 302x206, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 401.0, [l -1.4660194, r 1.4660194, b -1.0, t 1.0] 2.9320388x2.0 -> [l -1.4660194, r 1.4660194, b -1.0, t 1.0] 2.9320388x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 302x206, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 302x206, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 302x206, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 302x206, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 303x207 of 303x207, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 403.0, [l -1.4637681, r 1.4637681, b -1.0, t 1.0] 2.9275362x2.0 -> [l -1.4637681, r 1.4637681, b -1.0, t 1.0] 2.9275362x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 303x207, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 303x207, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 303x207, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 303x207, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 304x208 of 304x208, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 405.0, [l -1.4615384, r 1.4615384, b -1.0, t 1.0] 2.9230769x2.0 -> [l -1.4615384, r 1.4615384, b -1.0, t 1.0] 2.9230769x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 304x208, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 304x208, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 304x208, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 1: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 304x208, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 305x209 of 305x209, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 407.0, [l -1.4593302, r 1.4593302, b -1.0, t 1.0] 2.9186604x2.0 -> [l -1.4593302, r 1.4593302, b -1.0, t 1.0] 2.9186604x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 305x209, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 305x209, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 305x209, swapInterval 0, drawable 0x2a0116bc
Resizer 0: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 305x209, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 306x210 of 306x210, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 409.0, [l -1.4571428, r 1.4571428, b -1.0, t 1.0] 2.9142857x2.0 -> [l -1.4571428, r 1.4571428, b -1.0, t 1.0] 2.9142857x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 306x210, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 306x210, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 306x210, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 306x210, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 307x211 of 307x211, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 411.0, [l -1.4549763, r 1.4549763, b -1.0, t 1.0] 2.9099526x2.0 -> [l -1.4549763, r 1.4549763, b -1.0, t 1.0] 2.9099526x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 307x211, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 307x211, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 307x211, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 307x211, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 308x212 of 308x212, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 413.0, [l -1.4528302, r 1.4528302, b -1.0, t 1.0] 2.9056604x2.0 -> [l -1.4528302, r 1.4528302, b -1.0, t 1.0] 2.9056604x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 308x212, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 308x212, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 308x212, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 308x212, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 309x213 of 309x213, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 415.0, [l -1.4507042, r 1.4507042, b -1.0, t 1.0] 2.9014084x2.0 -> [l -1.4507042, r 1.4507042, b -1.0, t 1.0] 2.9014084x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 309x213, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 309x213, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 309x213, swapInterval 0, drawable 0x2a0116bc
Resizer 2: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 309x213, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 310x214 of 310x214, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 417.0, [l -1.4485981, r 1.4485981, b -1.0, t 1.0] 2.8971963x2.0 -> [l -1.4485981, r 1.4485981, b -1.0, t 1.0] 2.8971963x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 310x214, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 310x214, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 310x214, swapInterval 0, drawable 0x72012016
Resizer 1: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 310x214, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 311x215 of 311x215, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 419.0, [l -1.4465116, r 1.4465116, b -1.0, t 1.0] 2.8930233x2.0 -> [l -1.4465116, r 1.4465116, b -1.0, t 1.0] 2.8930233x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 311x215, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 311x215, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 311x215, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 311x215, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 312x216 of 312x216, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 421.0, [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0 -> [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 312x216, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 312x216, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 312x216, swapInterval 0, drawable 0x2a0116bc
Resizer 2: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 312x216, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 313x217 of 313x217, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 423.0, [l -1.4423963, r 1.4423963, b -1.0, t 1.0] 2.8847926x2.0 -> [l -1.4423963, r 1.4423963, b -1.0, t 1.0] 2.8847926x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 313x217, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 313x217, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 313x217, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 1: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 313x217, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 314x218 of 314x218, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 425.0, [l -1.440367, r 1.440367, b -1.0, t 1.0] 2.880734x2.0 -> [l -1.440367, r 1.440367, b -1.0, t 1.0] 2.880734x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 314x218, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 314x218, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 314x218, swapInterval 0, drawable 0x72012016
Resizer 0: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 314x218, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 315x219 of 315x219, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 427.0, [l -1.4383562, r 1.4383562, b -1.0, t 1.0] 2.8767123x2.0 -> [l -1.4383562, r 1.4383562, b -1.0, t 1.0] 2.8767123x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 315x219, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 315x219, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 315x219, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 315x219, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 316x220 of 316x220, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 429.0, [l -1.4363636, r 1.4363636, b -1.0, t 1.0] 2.8727272x2.0 -> [l -1.4363636, r 1.4363636, b -1.0, t 1.0] 2.8727272x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 316x220, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 316x220, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 316x220, swapInterval 0, drawable 0x72012016
Resizer 1: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 316x220, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 317x221 of 317x221, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 431.0, [l -1.4343891, r 1.4343891, b -1.0, t 1.0] 2.8687782x2.0 -> [l -1.4343891, r 1.4343891, b -1.0, t 1.0] 2.8687782x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 317x221, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 317x221, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 317x221, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 317x221, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 318x222 of 318x222, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 433.0, [l -1.4324324, r 1.4324324, b -1.0, t 1.0] 2.8648648x2.0 -> [l -1.4324324, r 1.4324324, b -1.0, t 1.0] 2.8648648x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 318x222, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 318x222, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 318x222, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 2: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 318x222, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 319x223 of 319x223, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 435.0, [l -1.4304932, r 1.4304932, b -1.0, t 1.0] 2.8609865x2.0 -> [l -1.4304932, r 1.4304932, b -1.0, t 1.0] 2.8609865x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 319x223, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 319x223, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 319x223, swapInterval 0, drawable 0x2a0116bc
Resizer 1: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 319x223, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 320x224 of 320x224, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 437.0, [l -1.4285715, r 1.4285715, b -1.0, t 1.0] 2.857143x2.0 -> [l -1.4285715, r 1.4285715, b -1.0, t 1.0] 2.857143x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 320x224, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 320x224, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 320x224, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 0: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 320x224, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 321x225 of 321x225, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 439.0, [l -1.4266666, r 1.4266666, b -1.0, t 1.0] 2.8533332x2.0 -> [l -1.4266666, r 1.4266666, b -1.0, t 1.0] 2.8533332x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 321x225, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 321x225, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 321x225, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 2: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 321x225, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 322x226 of 322x226, swapInterval 0, drawable 0x72012016, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 441.0, [l -1.4247788, r 1.4247788, b -1.0, t 1.0] 2.8495576x2.0 -> [l -1.4247788, r 1.4247788, b -1.0, t 1.0] 2.8495576x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 322x226, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 322x226, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 322x226, swapInterval 0, drawable 0x72012016
Resizer 1: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 322x226, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 323x227 of 323x227, swapInterval 0, drawable 0xffffffffb40116c4, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 443.0, [l -1.4229075, r 1.4229075, b -1.0, t 1.0] 2.845815x2.0 -> [l -1.4229075, r 1.4229075, b -1.0, t 1.0] 2.845815x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 323x227, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 323x227, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 323x227, swapInterval 0, drawable 0xffffffffb40116c4
Resizer 0: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 323x227, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 324x228 of 324x228, swapInterval 0, drawable 0xffffffffbb011dc2, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 445.0, [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0 -> [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 324x228, swapInterval 0, drawable 0xffffffffbb011dc2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 324x228, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 324x228, swapInterval 0, drawable 0xffffffffbb011dc2
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Resizer 2: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 324x228, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 325x229 of 325x229, swapInterval 0, drawable 0xffffffffea0100a1, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 447.0, [l -1.419214, r 1.419214, b -1.0, t 1.0] 2.838428x2.0 -> [l -1.419214, r 1.419214, b -1.0, t 1.0] 2.838428x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 325x229, swapInterval 0, drawable 0xffffffffea0100a1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 325x229, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 325x229, swapInterval 0, drawable 0xffffffffea0100a1
Resizer 2: DONE/SYNC: main-resz2
Resizer 2: END: main-resz2
Resizer 1: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 325x229, swapInterval 0, drawable 0x72012016
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x58d75e99 0/0 326x230 of 326x230, swapInterval 0, drawable 0x2a0116bc, msaa false, tileRendererInUse null
>> GearsES2 0x58d75e99, angle 449.0, [l -1.4173913, r 1.4173913, b -1.0, t 1.0] 2.8347826x2.0 -> [l -1.4173913, r 1.4173913, b -1.0, t 1.0] 2.8347826x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 326x230, swapInterval 0, drawable 0x2a0116bc
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 326x230, swapInterval 0, drawable 0xffffffffb40116c4
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x58d75e99 326x230, swapInterval 0, drawable 0x2a0116bc
Resizer 1: DONE/SYNC: main-resz1
Resizer 1: END: main-resz1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x58d75e99: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x58d75e99 FIN
*** reshapes: 150, displays 900
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636462329264 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636462329264 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
