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<testsuite errors="0" failures="0" hostname="DESKTOP-2IDCDDI" name="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" skipped="0" tests="5" time="23.688" timestamp="2021-11-09T13:10:34">
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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="1.579" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="4.584" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02bReparentTop2WinReparentNative" time="4.706" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test03aReparentWin2TopReparentRecreate" time="4.606" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test03bReparentWin2TopReparentNative" time="4.733" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463436899 ms III - Start
SLOCK [T main @ 1636463436901 ms +++ localhost/127.0.0.1:59999 - Locked within 2041 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x6cd28fa7: tileRendererInUse null, GearsES2[obj 0x6cd28fa7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6cd28fa7 on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x6cd28fa7 created: GearsObj[0x737d4ceb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6cd28fa7 created: GearsObj[0x60bb7221, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6cd28fa7 created: GearsObj[0x60bb7221, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x6cd28fa7 FIN GearsES2[obj 0x6cd28fa7 isInit true, usesShared false, 1 GearsObj[0x737d4ceb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x60bb7221, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3d736335, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3e011af7, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x3e011af7
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.1 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffe50115c5
XXX VISIBLE.2 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffe50115c5, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3e011af7, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x3e011af7
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffe50115c5, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffc40115bf
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffc40115bf
XXX VISIBLE.5 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffc40115bf, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffc40115bf
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffe50115c5
XXX VISIBLE.6 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffc40115bf, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffc40115bf
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffe50115c5
XXX VISIBLE.7 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3e011af7, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x3e011af7
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffe50115c5, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
XXX VISIBLE.8 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffe50115c5, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffe50115c5
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x790115c4, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffc40115bf
XXX VISIBLE.9 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x3e011af7
XXX VISIBLE.10 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffe50115c5, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0xffffffffe50115c5
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x790115c4
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffe50115c5, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 42, B3: 42
Frames for animator.resume(): A4: 1, B4: 1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x6cd28fa7: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x6cd28fa7 FIN
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x6cd28fa7: tileRendererInUse null, GearsES2[obj 0x6cd28fa7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6cd28fa7 on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x6cd28fa7 created: GearsObj[0x70dbec2d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6cd28fa7 created: GearsObj[0x603d00b2, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6cd28fa7 created: GearsObj[0x603d00b2, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x6cd28fa7 FIN GearsES2[obj 0x6cd28fa7 isInit true, usesShared false, 1 GearsObj[0x70dbec2d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x603d00b2, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x217ff531, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x6cd28fa7 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3e011af7, msaa false, tileRendererInUse null
>> GearsES2 0x6cd28fa7, angle 32.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x6cd28fa7 320x240, swapInterval 1, drawable 0x3e011af7
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3e011af7, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 1, B5: 1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x6cd28fa7: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x6cd28fa7 FIN
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffe50115c5, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.0 0x17497425: tileRendererInUse null, GearsES2[obj 0x17497425 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x17497425 on Thread[main-Display-.windows_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x17497425 created: GearsObj[0x17abdae5, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x17497425 created: GearsObj[0x6d9cee8a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x17497425 created: GearsObj[0x6d9cee8a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.X 0x17497425 FIN GearsES2[obj 0x17497425 isInit true, usesShared false, 1 GearsObj[0x17abdae5, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6d9cee8a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xc543e49, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffc40115bf, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x17497425 320x240, swapInterval 1, drawable 0xffffffffc40115bf
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 38
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5b011dbc, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 39.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[main-Animator#03,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 39.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 117, B10: 2
Thread[main-Animator#03,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 58.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 77.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x17497425 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x17497425, angle 77.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 229, B11: 2
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x17497425: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x17497425 FIN
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5b011dbc, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.init.0 0x729d991e: tileRendererInUse null, GearsES2[obj 0x729d991e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x729d991e on Thread[main-Display-.windows_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x729d991e created: GearsObj[0x15113a2d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x729d991e created: GearsObj[0x6d0ca901, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x729d991e created: GearsObj[0x6d0ca901, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.init.X 0x729d991e FIN GearsES2[obj 0x729d991e isInit true, usesShared false, 1 GearsObj[0x15113a2d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6d0ca901, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x22199bcf, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x790115c4
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#05,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffea011bd2, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 39
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0xffffffffea011bd2
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.reshape 0x729d991e 0/0 342x296 of 342x296, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 40.0, [l -1.1554054, r 1.1554054, b -1.0, t 1.0] 2.3108108x2.0 -> [l -1.1554054, r 1.1554054, b -1.0, t 1.0] 2.3108108x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 342x296, swapInterval 1, drawable 0x6a0115ce
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 342x296, swapInterval 1, drawable 0xffffffffea011bd2
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 342x296, swapInterval 1, drawable 0x790115c4
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffea011bd2, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 41.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0xffffffffea011bd2
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x5b011dbc
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x5b011dbc
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x790115c4, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 43.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x790115c4
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 119, B10: 2
Thread[main-Animator#05,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffea011bd2, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 63.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffe50115c5, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 82.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0xffffffffe50115c5
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 232, B11: 2
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.dispose 0x729d991e: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-5,5,main] GearsES2.dispose 0x729d991e FIN
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.0 0x32502377: tileRendererInUse null, GearsES2[obj 0x32502377 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x32502377 on Thread[main-Display-.windows_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x32502377 created: GearsObj[0x394fa378, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x32502377 created: GearsObj[0xe800a76, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x32502377 created: GearsObj[0xe800a76, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.X 0x32502377 FIN GearsES2[obj 0x32502377 isInit true, usesShared false, 1 GearsObj[0x394fa378, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xe800a76, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x68a2366b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x32502377 320x240, swapInterval 1, drawable 0x6a0115ce
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x6a0115ce, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6b011d7f, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 20.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffce011b68, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 40.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0x470108eb, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 40.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 116, B10: 2
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffea011bd2, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 60.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffea011bd2, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 79.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32502377 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6b011d7f, msaa false, tileRendererInUse null
>> GearsES2 0x32502377, angle 79.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 231, B11: 2
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.dispose 0x32502377: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.dispose 0x32502377 FIN
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.init.0 0x66f57048: tileRendererInUse null, GearsES2[obj 0x66f57048 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x66f57048 on Thread[main-Display-.windows_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x66f57048 created: GearsObj[0x4fc60026, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x66f57048 created: GearsObj[0x779b564f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x66f57048 created: GearsObj[0x779b564f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.init.X 0x66f57048 FIN GearsES2[obj 0x66f57048 isInit true, usesShared false, 1 GearsObj[0x4fc60026, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x779b564f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1e5d04ee, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffce011b68, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0xffffffffce011b68
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.windows_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffce011b68, tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#09,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffce011b68, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0x6a0115ce, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 39.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0x6a0115ce
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 115, B10: 2
Thread[main-Animator#09,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0x470108eb, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 59.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0xffffffffb40115bf
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.reshape 0x66f57048 0/0 342x296 of 342x296, swapInterval 1, drawable 0xffffffffce011b68, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 79.0, [l -1.1554054, r 1.1554054, b -1.0, t 1.0] 2.3108108x2.0 -> [l -1.1554054, r 1.1554054, b -1.0, t 1.0] 2.3108108x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 342x296, swapInterval 1, drawable 0xffffffffce011b68
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 342x296, swapInterval 1, drawable 0x5b011dbc
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 342x296, swapInterval 1, drawable 0x470108eb
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffb40115bf, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 80.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0xffffffffb40115bf
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0x5b011dbc
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0x5b011dbc
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.reshape 0x66f57048 0/0 320x240 of 320x240, swapInterval 1, drawable 0xffffffffb40115bf, msaa false, tileRendererInUse null
>> GearsES2 0x66f57048, angle 82.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.display 0x66f57048 320x240, swapInterval 1, drawable 0xffffffffb40115bf
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 232, B11: 2
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.dispose 0x66f57048: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-9,5,main] GearsES2.dispose 0x66f57048 FIN
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463457928 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636463457928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
