<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="DESKTOP-2IDCDDI" name="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT" skipped="0" tests="4" time="53.552" timestamp="2021-11-09T13:07:44">
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  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT" name="test01FullscreenChange01" time="7.08" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT" name="test02ScreenModeChange01" time="11.688" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT" name="test03ScreenModeChangeWithFS01Post" time="15.728" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT" name="test04ScreenModeChangeWithFS01Pre" time="13.521" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463266653 ms III - Start
SLOCK [T main @ 1636463266653 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x6283d8b8: tileRendererInUse null, GearsES2[obj 0x6283d8b8 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6283d8b8 on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x6283d8b8 created: GearsObj[0x3792a54f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6283d8b8 created: GearsObj[0x89f4981, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6283d8b8 created: GearsObj[0x89f4981, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x6283d8b8 FIN GearsES2[obj 0x6283d8b8 isInit true, usesShared false, 1 GearsObj[0x3792a54f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x89f4981, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x56c93ff6, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x6283d8b8 0/0 640x480 of 640x480, swapInterval 1, drawable 0x30011a89, msaa false, tileRendererInUse null
>> GearsES2 0x6283d8b8, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x6283d8b8 640x480, swapInterval 1, drawable 0x30011a89
Thread[main-Animator#00,5,main] GearsES2.reshape 0x6283d8b8 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0x30011a89, msaa false, tileRendererInUse null
>> GearsES2 0x6283d8b8, angle 1.0, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main-Animator#00,5,main] GearsES2.reshape 0x6283d8b8 0/0 640x480 of 640x480, swapInterval 1, drawable 0x1d011587, msaa false, tileRendererInUse null
>> GearsES2 0x6283d8b8, angle 57.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x6283d8b8: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x6283d8b8 FIN
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x4dbb42b7: tileRendererInUse null, GearsES2[obj 0x4dbb42b7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4dbb42b7 on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x4dbb42b7 created: GearsObj[0x52848f46, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4dbb42b7 created: GearsObj[0x9d731db, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4dbb42b7 created: GearsObj[0x9d731db, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x4dbb42b7 FIN GearsES2[obj 0x4dbb42b7 isInit true, usesShared false, 1 GearsObj[0x52848f46, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x9d731db, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x302d11f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x4dbb42b7 0/0 640x480 of 640x480, swapInterval 1, drawable 0x420115be, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 640x480, swapInterval 1, drawable 0x420115be
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 640x480, swapInterval 1, drawable 0x45011553
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 640x480, swapInterval 1, drawable 0x45011553
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x4dbb42b7 0/0 646x497 of 646x497, swapInterval 1, drawable 0x30011a89, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 2.0, [l -1.2997988, r 1.2997988, b -1.0, t 1.0] 2.5995977x2.0 -> [l -1.2997988, r 1.2997988, b -1.0, t 1.0] 2.5995977x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 646x497, swapInterval 1, drawable 0x30011a89
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 646x497, swapInterval 1, drawable 0x1f0119fe
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x4dbb42b7 0/0 800x587 of 800x587, swapInterval 1, drawable 0x30011a89, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 3.0, [l -1.362862, r 1.362862, b -1.0, t 1.0] 2.725724x2.0 -> [l -1.362862, r 1.362862, b -1.0, t 1.0] 2.725724x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 800x587, swapInterval 1, drawable 0x30011a89
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 800x587, swapInterval 1, drawable 0xffffffffca011e85
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 800x587, swapInterval 1, drawable 0xffffffff87010d99
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x4dbb42b7 0/0 800x531 of 800x531, swapInterval 1, drawable 0xffffffffca011e85, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 4.5, [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0 -> [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x4dbb42b7 800x531, swapInterval 1, drawable 0xffffffffca011e85
Thread[main,5,main] GearsES2.reshape 0x4dbb42b7 0/0 800x531 of 800x531, swapInterval 1, drawable 0xb01210f, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 5.0, [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0 -> [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x4dbb42b7 800x531, swapInterval 1, drawable 0xb01210f
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Animator#01,5,main] GearsES2.reshape 0x4dbb42b7 0/0 796x506 of 796x506, swapInterval 1, drawable 0xb01210f, msaa false, tileRendererInUse null
>> GearsES2 0x4dbb42b7, angle 9.5, [l -1.5731225, r 1.5731225, b -1.0, t 1.0] 3.146245x2.0 -> [l -1.5731225, r 1.5731227, b -1.0, t 1.0] 3.1462452x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x4dbb42b7: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x4dbb42b7 FIN
Screen.destroy(): Reset Monitor[Id 0x0 [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  800 x 600 ] [pixels], [ 0 / 0  800 x 600 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged true, modeCount 136]
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.0 0x1e1a0406: tileRendererInUse null, GearsES2[obj 0x1e1a0406 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1e1a0406 on Thread[main-Display-.windows_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x1e1a0406 created: GearsObj[0x7e0a67a3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1e1a0406 created: GearsObj[0x1ad980fc, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1e1a0406 created: GearsObj[0x1ad980fc, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.X 0x1e1a0406 FIN GearsES2[obj 0x1e1a0406 isInit true, usesShared false, 1 GearsObj[0x7e0a67a3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1ad980fc, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x2fa0b73b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1e1a0406 0/0 640x480 of 640x480, swapInterval 1, drawable 0x54011484, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 640x480, swapInterval 1, drawable 0x54011484
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[2] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 640x480, swapInterval 1, drawable 0xffffffffc10118f7
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 640x480, swapInterval 1, drawable 0xffffffffc10118f7
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1e1a0406 0/0 646x497 of 646x497, swapInterval 1, drawable 0xffffffffc10118f7, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 62.0, [l -1.2997988, r 1.2997988, b -1.0, t 1.0] 2.5995977x2.0 -> [l -1.2997988, r 1.2997988, b -1.0, t 1.0] 2.5995977x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 646x497, swapInterval 1, drawable 0xffffffffc10118f7
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 646x497, swapInterval 1, drawable 0x23010b25
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1e1a0406 0/0 800x587 of 800x587, swapInterval 1, drawable 0xffffffff9f0114fe, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 63.0, [l -1.362862, r 1.362862, b -1.0, t 1.0] 2.725724x2.0 -> [l -1.362862, r 1.362862, b -1.0, t 1.0] 2.725724x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 800x587, swapInterval 1, drawable 0xffffffff9f0114fe
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 800x587, swapInterval 1, drawable 0x1d01198c
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 800x587, swapInterval 1, drawable 0x32011f23
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1e1a0406 0/0 800x531 of 800x531, swapInterval 1, drawable 0xffffffffa40107a1, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 64.5, [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0 -> [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1e1a0406 800x531, swapInterval 1, drawable 0xffffffffa40107a1
Thread[main,5,main] GearsES2.reshape 0x1e1a0406 0/0 800x531 of 800x531, swapInterval 1, drawable 0xffffffffa40107a1, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 65.0, [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0 -> [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x1e1a0406 800x531, swapInterval 1, drawable 0xffffffffa40107a1
[2] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
[3] set FS post 0: false
[3] set FS post X: true
Thread[main-Animator#02,5,main] GearsES2.reshape 0x1e1a0406 0/0 800x600 of 800x600, swapInterval 1, drawable 0x2010709, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 66.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
[4] set !FS post 0: true
[4] set !FS post X: false
Thread[main-Animator#02,5,main] GearsES2.reshape 0x1e1a0406 0/0 800x531 of 800x531, swapInterval 1, drawable 0x32011f23, msaa false, tileRendererInUse null
>> GearsES2 0x1e1a0406, angle 306.5, [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0 -> [l -1.5065913, r 1.5065913, b -1.0, t 1.0] 3.0131826x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1e1a0406: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1e1a0406 FIN
Screen.destroy(): Reset Monitor[Id 0x0 [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  800 x 600 ] [pixels], [ 0 / 0  800 x 600 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged true, modeCount 136]
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.0 0x12aba8be: tileRendererInUse null, GearsES2[obj 0x12aba8be isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x12aba8be on Thread[main-Display-.windows_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6.0 - Build 27.20.100.9664 [GL 4.6.0, vendor 27.20.100 (- Build 27.20.100.9664)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) Iris(R) Xe Graphics
GL_VERSION     4.6.0 - Build 27.20.100.9664
GLSL           true, has-compiler-func: true, version: 4.60 - Build 27.20.100.9664 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  242
GLX_EXTENSIONS 21
-----------------------------------------------------------------------------------------------------
gear1 0x12aba8be created: GearsObj[0x16b5d491, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x12aba8be created: GearsObj[0x3aebe076, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x12aba8be created: GearsObj[0x3aebe076, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.X 0x12aba8be FIN GearsES2[obj 0x12aba8be isInit true, usesShared false, 1 GearsObj[0x16b5d491, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3aebe076, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1510f3e6, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x12aba8be 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffda011c79, msaa false, tileRendererInUse null
>> GearsES2 0x12aba8be, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x12aba8be 640x480, swapInterval 1, drawable 0xffffffffda011c79
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[1] set FS pre 0: false
[1] set FS pre 1: true
[1] set FS pre X: true
Thread[main-Animator#03,5,main] GearsES2.reshape 0x12aba8be 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0xffffffffc8010c07, msaa false, tileRendererInUse null
>> GearsES2 0x12aba8be, angle 1.0, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
[2] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x12aba8be 1920x1080, swapInterval 1, drawable 0xffffffffb9011788
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x12aba8be 0/0 800x600 of 800x600, swapInterval 1, drawable 0x39011529, msaa false, tileRendererInUse null
>> GearsES2 0x12aba8be, angle 62.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x12aba8be 800x600, swapInterval 1, drawable 0x39011529
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x12aba8be 800x600, swapInterval 1, drawable 0xffffffffb90116e0
Thread[main,5,main] GearsES2.reshape 0x12aba8be 0/0 800x600 of 800x600, swapInterval 1, drawable 0xffffffffb9011788, msaa false, tileRendererInUse null
>> GearsES2 0x12aba8be, angle 63.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x12aba8be 800x600, swapInterval 1, drawable 0xffffffffb9011788
[2] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.dispose 0x12aba8be: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.dispose 0x12aba8be FIN
Screen.destroy(): Reset Monitor[Id 0x0 [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  800 x 600 ] [pixels], [ 0 / 0  800 x 600 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged true, modeCount 136]
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636463317559 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636463317559 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
