<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="ubuntu-xps-13" name="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" skipped="0" tests="4" time="8.807" timestamp="2021-11-06T18:21:24">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test01_GL2ES2" time="2.218" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test02_GLES2" time="1.994" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test03_GL3" time="1.997" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test99_PixelScale1_DefaultNorm" time="2.004" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636222884968 ms III - Start
SLOCK [T main @ 1636222884969 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
Loop 1/1
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x5a45133e, .x11_:0-1, 0x2c00004, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x534a5a98, .x11_:0-1, 0x2c00008, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4f80542f, .x11_:0-1, 0x2c0000c, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x60bd273d, .x11_:0-1, 0x2c00010, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x5e600dd5, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x52719fb6, .x11_:0-1, 0x2c00014, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 10 / 45  640 x 480 ] 640x480
window resized: [ 10 / 45  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window pos/siz: 10/45 640x480, [ l 0, r 0 - t 37, b 0 - 0x37]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Thread[main-Animator#00,5,main] GearsES2.init.0 0x2c1b194a: tileRendererInUse null, GearsES2[obj 0x2c1b194a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2c1b194a on Thread[main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Core Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  224
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
window moved:   [ 72 / 64  640 x 480 ] 640x480
gear1 0x2c1b194a created: GearsObj[0x32b7c18b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2c1b194a created: GearsObj[0x723d530f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2c1b194a created: GearsObj[0x723d530f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#00,5,main] GearsES2.init.X 0x2c1b194a FIN GearsES2[obj 0x2c1b194a isInit true, usesShared false, 1 GearsObj[0x32b7c18b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x723d530f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7e00cac8, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#00,5,main] GearsES2.reshape 0x2c1b194a 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00016, msaa false, tileRendererInUse null
>> GearsES2 0x2c1b194a, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#00: ** screenshot: TestGearsES2NEWT.test01_GL2ES2_________________-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
QUIT Window Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x2c1b194a: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x2c1b194a FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x1e6a3214, .x11_:0-1, 0x2c00004, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x368247b9, .x11_:0-1, 0x2c00008, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x1a6d8329, .x11_:0-1, 0x2c0000c, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x1a942c18, .x11_:0-1, 0x2c00010, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x738dc9b, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x3c77d488, .x11_:0-1, 0x2c00014, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 10 / 45  640 x 480 ] 640x480
window resized: [ 10 / 45  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
window moved:   [ 72 / 64  640 x 480 ] 640x480
NW chosen: GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
GL chosen: GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
window pos/siz: 72/64 640x480, [ l 0, r 0 - t 37, b 0 - 0x37]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Thread[main-Animator#01,5,main] GearsES2.init.0 0x60099951: tileRendererInUse null, GearsES2[obj 0x60099951 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x60099951 on Thread[main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.2 (ES profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - OpenGL ES 3.2 Mesa 21.0.3 [GL 3.2.0, vendor 21.0.3 (Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     OpenGL ES 3.2 Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.20 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  143
GLX_EXTENSIONS 51
-----------------------------------------------------------------------------------------------------
gear1 0x60099951 created: GearsObj[0x771f216c, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x60099951 created: GearsObj[0x401a0a09, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x60099951 created: GearsObj[0x401a0a09, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#01,5,main] GearsES2.init.X 0x60099951 FIN GearsES2[obj 0x60099951 isInit true, usesShared false, 1 GearsObj[0x771f216c, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x401a0a09, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x682fe92e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#01,5,main] GearsES2.reshape 0x60099951 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fe55415ee50, msaa false, tileRendererInUse null
>> GearsES2 0x60099951, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#01: ** screenshot: TestGearsES2NEWT.test02_GLES2__________________-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0640x0480.png
QUIT Window Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x60099951: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x60099951 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x2892d68, .x11_:0-1, 0x2c00004, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x5ab956d7, .x11_:0-1, 0x2c00008, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x3646a422, .x11_:0-1, 0x2c0000c, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x750e2b97, .x11_:0-1, 0x2c00010, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x2ddc9a9f, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x298a5e20, .x11_:0-1, 0x2c00014, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 10 / 45  640 x 480 ] 640x480
window resized: [ 10 / 45  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window pos/siz: 10/45 640x480, [ l 0, r 0 - t 37, b 0 - 0x37]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Thread[main-Animator#02,5,main] GearsES2.init.0 0x4145bad8: tileRendererInUse null, GearsES2[obj 0x4145bad8 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4145bad8 on Thread[main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Core Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  224
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x4145bad8 created: GearsObj[0x5615191a, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4145bad8 created: GearsObj[0x21c57fbe, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4145bad8 created: GearsObj[0x21c57fbe, vbo ff 7, fs 8, bf 9, bs 10]
window moved:   [ 72 / 64  640 x 480 ] 640x480
Thread[main-Animator#02,5,main] GearsES2.init.X 0x4145bad8 FIN GearsES2[obj 0x4145bad8 isInit true, usesShared false, 1 GearsObj[0x5615191a, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x21c57fbe, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x797c6d1, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#02,5,main] GearsES2.reshape 0x4145bad8 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00016, msaa false, tileRendererInUse null
>> GearsES2 0x4145bad8, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#02: ** screenshot: TestGearsES2NEWT.test03_GL3____________________-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
QUIT Window Thread[main-Display-.x11_:0-1-EDT-3,5,main]
Thread[main-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x4145bad8: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x4145bad8 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x740cae06, .x11_:0-1, 0x2c00004, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x26d9b808, .x11_:0-1, 0x2c00008, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0xf78a47e, .x11_:0-1, 0x2c0000c, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x644baf4a, .x11_:0-1, 0x2c00010, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x54c5a2ff, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x6d4d66d2, .x11_:0-1, 0x2c00014, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 10 / 45  640 x 480 ] 640x480
window resized: [ 10 / 45  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window pos/siz: 10/45 640x480, [ l 0, r 0 - t 37, b 0 - 0x37]
HiDPI PixelScale: 1.0x1.0 (req) -> 1.0x1.0 (val) -> 1.0x1.0 (has)
Thread[main-Animator#03,5,main] GearsES2.init.0 0x46cdf8bd: tileRendererInUse null, GearsES2[obj 0x46cdf8bd isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x46cdf8bd on Thread[main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Core Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  224
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x46cdf8bd created: GearsObj[0x46920ff8, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x46cdf8bd created: GearsObj[0x1d66c09b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x46cdf8bd created: GearsObj[0x1d66c09b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#03,5,main] GearsES2.init.X 0x46cdf8bd FIN GearsES2[obj 0x46cdf8bd isInit true, usesShared false, 1 GearsObj[0x46920ff8, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1d66c09b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x17004737, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#03,5,main] GearsES2.reshape 0x46cdf8bd 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00016, msaa false, tileRendererInUse null
>> GearsES2 0x46cdf8bd, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#03: ** screenshot: TestGearsES2NEWT.test99_PixelScale1_DefaultNorm-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
window moved:   [ 72 / 64  640 x 480 ] 640x480
QUIT Window Thread[main-Display-.x11_:0-1-EDT-4,5,main]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x46cdf8bd: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x46cdf8bd FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636222893194 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636222893195 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
