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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="1.686" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="4.745" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636226278277 ms III - Start
SLOCK [T main @ 1636226278277 ms +++ localhost/127.0.0.1:59999 - Locked within 3 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.0 0x729d991e: tileRendererInUse null, GearsES2[obj 0x729d991e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x729d991e on Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x729d991e created: GearsObj[0x12467c3f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x729d991e created: GearsObj[0x1bb15617, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x729d991e created: GearsObj[0x1bb15617, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.X 0x729d991e FIN GearsES2[obj 0x729d991e isInit true, usesShared false, 1 GearsObj[0x12467c3f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1bb15617, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x59cf7be4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 40, B3: 40
Frames for animator.resume(): A4: 1, B4: 1
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x729d991e: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x729d991e FIN
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.0 0x729d991e: tileRendererInUse null, GearsES2[obj 0x729d991e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x729d991e on Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x729d991e created: GearsObj[0x495275be, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x729d991e created: GearsObj[0x60010595, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x729d991e created: GearsObj[0x60010595, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.X 0x729d991e FIN GearsES2[obj 0x729d991e isInit true, usesShared false, 1 GearsObj[0x495275be, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x60010595, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x184ff595, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x729d991e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x729d991e, angle 32.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x729d991e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 1, B5: 1
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x729d991e: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x729d991e FIN
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.0 0x54e1c68b: tileRendererInUse null, GearsES2[obj 0x54e1c68b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x54e1c68b on Thread[main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x54e1c68b created: GearsObj[0x2d7ae1a1, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x54e1c68b created: GearsObj[0x498b8367, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x54e1c68b created: GearsObj[0x498b8367, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.X 0x54e1c68b FIN GearsES2[obj 0x54e1c68b isInit true, usesShared false, 1 GearsObj[0x2d7ae1a1, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x498b8367, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x178ca393, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.display 0x54e1c68b 320x240, swapInterval 1, drawable 0x2c00004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 36
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 38.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[main-Animator#03,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 38.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 127, B10: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 58.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 76.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x54e1c68b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x54e1c68b, angle 76.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 245, B11: 1
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x54e1c68b: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x54e1c68b FIN
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.0 0x2d52216b: tileRendererInUse null, GearsES2[obj 0x2d52216b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2d52216b on Thread[main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x2d52216b created: GearsObj[0x3b532e52, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2d52216b created: GearsObj[0x528944e0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2d52216b created: GearsObj[0x528944e0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.X 0x2d52216b FIN GearsES2[obj 0x2d52216b isInit true, usesShared false, 1 GearsObj[0x3b532e52, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x528944e0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5848fc02, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d52216b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d52216b, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d52216b 320x240, swapInterval 1, drawable 0x2c00004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#05,5,main] GearsES2.reshape 0x2d52216b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d52216b, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 36
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d52216b 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d52216b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d52216b, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d52216b 320x240, swapInterval 1, drawable 0x2c00004
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 129, B10: 2
Thread[main-Animator#05,5,main] GearsES2.reshape 0x2d52216b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d52216b, angle 58.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d52216b 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d52216b 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d52216b, angle 77.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d52216b 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 244, B11: 1
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x2d52216b: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x2d52216b FIN
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.0 0x3527942a: tileRendererInUse null, GearsES2[obj 0x3527942a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3527942a on Thread[main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x3527942a created: GearsObj[0x600be89b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3527942a created: GearsObj[0x668e65b0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3527942a created: GearsObj[0x668e65b0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.X 0x3527942a FIN GearsES2[obj 0x3527942a isInit true, usesShared false, 1 GearsObj[0x600be89b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x668e65b0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x31bf2191, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.display 0x3527942a 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 38.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 38.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 120, B10: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 57.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 75.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x3527942a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x3527942a, angle 75.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 241, B11: 1
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x3527942a: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x3527942a FIN
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.0 0x5a45133e: tileRendererInUse null, GearsES2[obj 0x5a45133e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5a45133e on Thread[main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
gear1 0x5a45133e created: GearsObj[0x68789076, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5a45133e created: GearsObj[0x1e85516a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5a45133e created: GearsObj[0x1e85516a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.X 0x5a45133e FIN GearsES2[obj 0x5a45133e isInit true, usesShared false, 1 GearsObj[0x68789076, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1e85516a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x60a43275, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x5a45133e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5a45133e, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x5a45133e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.6 (Compatibility Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Compatibility Profile) Mesa 21.0.3)]
Quirks         [GLSharedContextBuggy, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Mesa Intel(R) Xe Graphics (TGL GT2)
GL_VERSION     4.6 (Compatibility Profile) Mesa 21.0.3
GLSL           true, has-compiler-func: true, version: 4.60 / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 36
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#09,5,main] GearsES2.reshape 0x5a45133e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5a45133e, angle 19.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x5a45133e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x5a45133e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5a45133e, angle 38.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x5a45133e 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 118, B10: 2
Thread[main-Animator#09,5,main] GearsES2.reshape 0x5a45133e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5a45133e, angle 58.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x5a45133e 320x240, swapInterval 1, drawable 0x2c00004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x5a45133e 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5a45133e, angle 76.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x5a45133e 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 241, B11: 2
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x5a45133e: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x5a45133e FIN
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636226299192 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636226299193 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
