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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test00NoShaderState_Validation" time="0.373" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test01ShaderState_Validation" time="0.08" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test02ShaderState_PerformanceSingleKeepEnabled" time="0.169" />
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test04ShaderState_PerformanceDouble" time="0.16" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636223514954 ms III - Start
SLOCK [T main @ 1636223514955 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
X11GLXContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c25, this 0x6da21078, handle 0x7f58c483ac50, isShared false, jogamp.opengl.gl4.GL4bcImpl@47987356,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@22ef9844,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f5804001b40, owner true, ResourceToolkitLock[obj 0x6283d8b8, isOwner false, <3b6ddd1d, 3f6b0be5>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f5804001b40, owner true, ResourceToolkitLock[obj 0x6283d8b8, isOwner false, <3b6ddd1d, 3f6b0be5>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f580401cde0, owner true, ResourceToolkitLock[obj 0x1da2cb77, isOwner true, <48f278eb, 2f217633>[count 1, qsz 0, owner <main>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <a530d0a, 1a18644>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
X11GLXContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c25, this 0x49049a04, handle 0x7f58c4fed5b0, isShared false, jogamp.opengl.gl4.GL4bcImpl@71a8adcf,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@22ef9844,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f580407a970, owner true, ResourceToolkitLock[obj 0x27462a88, isOwner false, <82de64a, 659499f1>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f580407a970, owner true, ResourceToolkitLock[obj 0x27462a88, isOwner false, <82de64a, 659499f1>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f58041d9820, owner true, ResourceToolkitLock[obj 0x51e69659, isOwner true, <47e2e487, 201a4587>[count 1, qsz 0, owner <main>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <61001b64, 4310d43>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
X11GLXContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c05, this 0xc277dfe, handle 0x7f58041d8bf0, isShared false, jogamp.opengl.gl4.GL4bcImpl@2e0820a,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@22ef9844,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f4008c80, owner true, ResourceToolkitLock[obj 0x6df168e, isOwner false, <43dd8831, 7422d539>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f4008c80, owner true, ResourceToolkitLock[obj 0x6df168e, isOwner false, <43dd8831, 7422d539>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f4020510, owner true, ResourceToolkitLock[obj 0x7254e965, isOwner true, <c41eac7, 23f2777e>[count 1, qsz 0, owner <Thread-3>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <419be524, 145123b3>[count 1, qsz 0, owner <Thread-3>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.079s: 600f, 7594.9 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
X11GLXContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c05, this 0x6624687f, handle 0x7f58580acdf0, isShared false, jogamp.opengl.gl4.GL4bcImpl@68e39acb,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@22ef9844,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f41d6ee0, owner true, ResourceToolkitLock[obj 0x6cdc030f, isOwner false, <29de90f0, 6cfc7224>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f41d6ee0, owner true, ResourceToolkitLock[obj 0x6cdc030f, isOwner false, <29de90f0, 6cfc7224>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f57f4076690, owner true, ResourceToolkitLock[obj 0x183d98b2, isOwner true, <14f524c1, 49f16fbf>[count 1, qsz 0, owner <Thread-4>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <469359f7, 329fa19f>[count 1, qsz 0, owner <Thread-4>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.08s: 600f, 7500.0 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
X11GLXContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c05, this 0x37b099f2, handle 0x7f57f407c7b0, isShared false, jogamp.opengl.gl4.GL4bcImpl@39776174,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@22ef9844,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f58580773b0, owner true, ResourceToolkitLock[obj 0x3d48f282, isOwner false, <784a6b4f, 4b8602bd>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f58580773b0, owner true, ResourceToolkitLock[obj 0x3d48f282, isOwner false, <784a6b4f, 4b8602bd>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f58580abde0, owner true, ResourceToolkitLock[obj 0x49f8b678, isOwner true, <33de8127, 18659400>[count 1, qsz 0, owner <Thread-5>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <638dee5b, 6f4adf24>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.081s: 600f, 7407.4 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636223515888 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636223515888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
