<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="ubuntu-xps-13" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" skipped="0" tests="3" time="1.356" timestamp="2021-11-06T18:31:56">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test01ShaderStatePerformanceDouble" time="0.459" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test11ShaderStateValidationSP1Linked" time="0.145" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test12ShaderStateValidationSP1Unlinked" time="0.148" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636223516665 ms III - Start
SLOCK [T main @ 1636223516666 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test01ShaderStatePerformanceDouble
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
X11GLXContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c05, this 0x403bc1a8, handle 0x7f3090507200, isShared false, jogamp.opengl.gl4.GL4bcImpl@700eb3de,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@30e66edb,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f303c009bd0, owner true, ResourceToolkitLock[obj 0x64da871d, isOwner false, <3a6be5a4, 3ffe2174>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f303c009bd0, owner true, ResourceToolkitLock[obj 0x64da871d, isOwner false, <3a6be5a4, 3ffe2174>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f303c024ba0, owner true, ResourceToolkitLock[obj 0xc3f8a19, isOwner true, <699c08ff, 27276139>[count 1, qsz 0, owner <Thread-1>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <7319bf1b, 3869c23>[count 1, qsz 0, owner <Thread-1>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.078s: 600f, 7692.3 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test01ShaderStatePerformanceDouble
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test11ShaderStateValidationSP1Linked
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
X11GLXContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c25, this 0x2357d90a, handle 0x7f30f83aa380, isShared false, jogamp.opengl.gl4.GL4bcImpl@2ea6137,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@30e66edb,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af3230, owner true, ResourceToolkitLock[obj 0x41ee392b, isOwner false, <1e67a849, 57d5872c>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af3230, owner true, ResourceToolkitLock[obj 0x41ee392b, isOwner false, <1e67a849, 57d5872c>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af5880, owner true, ResourceToolkitLock[obj 0x667a738, isOwner true, <36f0f1be, 157632c9>[count 1, qsz 0, owner <main>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <6ee12bac, 55040f2f>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
screen #4
screen #10
screen #20
screen #30
screen #40
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test11ShaderStateValidationSP1Linked
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test12ShaderStateValidationSP1Unlinked
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
X11GLXContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6 (Core Profile) Mesa 21.0.3 [GL 4.6.0, vendor 21.0.3 ((Core Profile) Mesa 21.0.3)], options 0x7c25, this 0x3bbc39f8, handle 0x7f30f8528b00, isShared false, jogamp.opengl.gl4.GL4bcImpl@4ae3c1cd,
	 quirks: [GLSharedContextBuggy, No10BitColorCompOffscreen],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@30e66edb,
	Handle    0x2c00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[10/45 480x480 wu, 480x480 pixel] handle 0x2c00002, surfaceHandle 0x2c00002, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af5880, owner true, ResourceToolkitLock[obj 0x29f69090, isOwner false, <568bf312, ca263c2>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af5880, owner true, ResourceToolkitLock[obj 0x29f69090, isOwner false, <568bf312, ca263c2>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x3f [primary], 293 x 162 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], curr [Id 0x4b, [ 1920 x 1080 pixels x 32 bpp ] @ 60.03 Hz, flags [], 0 degr], modeChanged false, modeCount 372]]], 
  Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f3090af3230, owner true, ResourceToolkitLock[obj 0x589b3632, isOwner true, <45f45fa1, 4c6e276e>[count 1, qsz 0, owner <main>]]], idx 0], visualID 0x5a9, fbConfigID 0x1ea,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <534df152, 52e677af>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
screen #4
screen #10
screen #20
screen #30
screen #40
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test12ShaderStateValidationSP1Unlinked
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1636223517436 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1636223517436 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
